Driod Tech, force sensitive exile, force sensitive insurgent
System
Edge of the Empire
6
Threshold
12
Current
12
Threshold
13
Current
13
Ranged
9
Melee
9
Characteristics
2
2
7
1
2
2
Skills
Skill
Career?
Rank
Roll
Adj.
Astrogation (Int)
X
1
Athletics (Br)
0
Charm (Pr)
0
Coercion (Will)
0
Computers (Int)
X
3
Cool (Pr)
X
0
Coordination (Ag)
X
0
Deception (Cun)
0
Discipline (Will)
X
0
Leadership (Pr)
X
0
Mechanics (Int)
X
6
Medicine (Int)
X
0
Negotiation (Pr)
0
Perception (Cun)
X
1
Piloting: Planetary (Ag)
X
0
Piloting: Space (Ag)
0
Resilience (Br)
0
Skulduggery (Cun)
0
Stealth (Ag)
0
Streetwise (Cun)
0
Survival (Cun)
0
Vigilance (Will)
0
Brawl (Br)
0
Gunnery (Ag)
0
Lightsaber (Br)
0
Melee (Br)
0
Ranged: Light (Ag)
0
Ranged: Heavy (Ag)
0
Knowledge: Core Worlds (Int)
X
0
Knowledge: Education (Int)
X
1
Knowledge: Lore (Int)
X
0
Knowledge: Outer Rim (Int)
X
0
Knowledge: Underworld (Int)
X
0
Knowledge: Warfare (Int)
0
Knowledge: Xenology (Int)
X
0
Attacks
custom holdout blaster
Range
Short
Skill
Ranged: Light
breech 1 stun setting 1 hard point 1 encumbrance
Damage
5
Critical
4
Sturdy Shield
Range
Engaged
Skill
Melee
4 hard points defensive 3 deflection 3 1 encumbrance
Damage
+0
Critical
5
Sturdy Shield
Range
Engaged
Skill
Melee
4 hard points defensive 3 deflection 3 1 encumbrance
Damage
Critical
60
515
6/16
Weapons & Armor
custom made augmented armor- soak 4, defense 2, ranged defense 1, melee defense 1, encumbrance 1, 3/6 hp. has cortosis and superior armor attachments, (soak +1, encumbrance -1, immune to pierce and breech weapon qualities
custom holdout blaster (1 encumbrance)
Sturdy Shield X2 (1 encumbrance) each
Personal Gear
custom made omni wrench - gain 1 success and 1 advantage on mechanics checks
cyber brain implant +1 intelligence
cyber implant +1 mechanics
comlink and imperial comlink
MK. III modular backpack with 6 accessory pouches (encumbrance +8)
utility belt encumbrance +1
Slicer Gear (2 encumbrance)
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Grit
special modifications 31
strain threshold +1
Speaks Binary
special modifications 31
when directing NPC droids gain 1 boost die per rank of speaks binary on checks
Hidden Storage Ranks 2
special modifications 31
Gain hidden storage in vehicles or equiptment that holds items with total encumbrance = to ranks in Hidden Storage
Deft Maker
special modifications 31
Remove 1 setback dice per rank of Deft maker from checks to repair, modify, construct, or program driods, Reduce the material cost to craft driods by 50%
Machine Mender
special modifications 31
when making a mechanics check to help a character recover heal wounds, the 1 additional wound per rank of machine mender
Dedication
special modifications 31
+ 1 intelligence
Reroute Processors
special modifications 31
Once per encounter may take a reroute processors action; make an average computers check to reduce one of a droid's characteristics by 1 and increase another by 1.
Eye For Detail Ranks 2
special modifications 31
after making a mechanics or computers check, may suffer strain up to ranks in eye for detail to convert that many successes into advantages
Force Powers
Force Rating
2
Power
Heal/Harm
Description
The Force user bolsters his ally with renewed vigor or saps his enemies of vital energy
Heal (light side force user only) spend 1 force pip (either) to heal a number of wounds = to intellect from an engaged living creature (including user)
Harm spend force pips (either) to inflict a number of wounds = to intellect (ignoring soak) on an engaged living target. the user gains 1 Conflict
Upgrade
Effect
Range ranks 2
spend 1 force pip (either) to increase the range of this power by 1 per ranks in range
magnitude
spend 2 force pips (either) to increase the amount of targets affected by the amount of ranks in magnitude
Background
as a wanderer Squidward traveled across the stars helping random beings with his superior mechanical skills before being hired by the rebel alliance. even though he only desires to be paid for his skills he doesn't limit his services to the rebel alliance but to all whom have the credits to afford his services. he has quite a gambling problem since he figured out how to hack the saboc tables of tatooine. gaining a small fortune only to spend it on raw material needed to make new and exotic wares to keep his skills sharp. unknown to most Squidward is actually force attuned and can use the force to help living creatures that are injured, his ultimate goal since discovering his abilities is to make a droid that can use the force like he can, and to make credits while he does so.
Motivation
Obligations
Description
Other Notes
Squidward is my first pen and paper crafting character and that's all he is good for other than being my parties battle cleric. he has made all of the weapons and armor for my party so that they can survive my GM's ridiculous difficulty. he loves tech and gambling and is quite cowardly when it comes to battle but he never lets a fallen comrade stay down for long, and doesn't hesitate to help a wounded NPC with whatever ails them. he still needs to get some more upgrades in force heal/harm and medicine before going to grab the gambler specialization to help his gambling habits. his 2 goals in life are to make a successful business selling his wares and to create a droid capable of using the force.
He has also made 5 monotask droids to help him with starting his mass production factory each with having mechanics and computers
please feel free to use him as an NPC to make your characters gear as he is always willing to the challenge of meeting your characters needs. and earning credits while doing so. his cost is 10% above the material cost to make whatever you need him to make.