"Omega" by Imperial

Species
Kyuzo
Career
Soldier
Specializations
Trailblazer
System
Age of Rebellion

5
Threshold 18
Current 18
Threshold 14
Current 3
Ranged 0
Melee 0

Characteristics

3
5
2
3
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) X 4
Streetwise (Cun) 0
Survival (Cun) X 2
Vigilance (Will) 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) X 4
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

Kyuzo Energy Bow
Range
Long
Skill
Ranged: Heavy
Cumbersome 3, Knockdown, Pierce 5
Damage
9
Critical
4
Shaped Thermal Grenade
Range
Short
Skill
Ranged: Light
Breach 2, Limited Ammo 1, Vicious 5
Damage
20
Critical
2

10
430
525
9/12

Weapons & Armor

Kyuzo Energy Bow with Telescopic Optical Sight (Reduces the difficulty of ranged combat checks at long and extreme range by one), 3 Shaped Thermal Grenades,
Vacuum Sealed Alliance Light Stealth Armor with Thermal Shielding System (Allows ignoring vacuum or poisonous atmospheric environments for up to 10 minutes, Adds <Boost> to the user's Stealth checks, and reduces the difficulty of Resilience checks to resist the effects of fire and extreme heat by one and removes up to 2 <Setback> added to checks due to extreme heat or fire).

Personal Gear

Load-Bearing Gear, Utility Belt

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Dense Musculature Forged in Battle pg. 24 Once per round as a maneuver, may suffer 3 strain to leap horizontally or vertically to any location within medium range
Stalker 1 AoR Core pg. 157 Add <Boost> per rank of Stalker to Stealth and Coordination checks
Prime Positions 1 Forged in Battle pg. 35 When this character or an ally at short range takes cover, he increases soak against ranged attacks by 1 per rank of prime positions until he leaves cover
Disorient 1 AoR Core pg. 146 May spend 2 advantage when making a combat check to disorient the target for a # of rounds equal to ranks in Disorient.
Dodge 2 AoR Core pg. 146 When targeted by a combat check may preform a Dodge incidental to suffer strain no greater than ranks in Dodge, then upgrade the difficulty of the check by that number.
Blind Spot Forged in Battle pg. 34 This character and allies within short range add 1 Advantage to combat checks while benefiting from cover
Cunning Snare Forged in Battle pg. 34 Once per encounter as an action, may create a trap. Any character who moves to engage range of the trap must take an opposed vigilance vs survival check to avoid the effects
Ambush Forged in Battle pg. 34 Once per round while benefiting from cover, may make the ambush maneuver. Add damage equal to Stealth skill to one hit of next successful combat check against a target within short range before the end of the turn
Outdoorsman AoR Core pg. 154 Remove <Setback> per rank of Outdoorsman from checks to move through terrain or manage environmental effects. Decrease overland travel times by half

Background

"Omega" is a a member of Alliance intelligence, focused on gathering information on top members of the Empire and if needed taking them out.

Motivation

Duties

Description

I think this character will end up being a glass cannon, focused on stealth and trying to get the first hit using the energy bow or grenades to either knockdown the enemy or just deal so much damage they can't come back, respectively.

Other Notes

Starting XP 90
+10 XP
XP: 100
Agility 4 -40XP
Brawn 3 -30XP
Cunning 3 -30XP
XP: 0

+300 XP
Stalker 1 - 5 XP
Toughened - 5 XP
Prime Positions 1 - 10 XP
Disorient 1 - 10 XP
Grit - 15 XP
Dodge 1 - 15 XP
Dodge 2 - 20 XP
Dedication +1 Agility, - 25 XP
Blind Spot - 15 XP
Cunning Snare - 10 XP
Ambush - 25 XP
Ranged (Heavy) 2 -10 XP
Ranged (Heavy) 3 - 15 XP
Stealth 2 - 10 XP
Stealth 3 - 15 XP
Ranged (Light) 2 - 10 XP
Perception 1 - 5 XP
Outdoorsman - 10 XP
Toughened - 15 XP
Ranged (Heavy) 4 - 20 XP
Stealth 4 - 20 XP
Ranged (Light) 3 -15 XP
XP: 0

18,000 Credits
Kyuzo Energy Bow -2,400 Credits
Load-Bearing Gear +3 Encumbered, - 100 Credits
Utility Belt +1 Encumbrance, -25 Credits
3 Shaped Thermal Grenades, -10,500 Credits
Alliance Light Stealth Armor -2,200 Credits
Telescopic Optical Sight -250 Credits
Vacuum Sealed -1,000 Credits
Thermal Shielding System -1,000 Credits
525 Credits remaining

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