Weapons & Armor
A/KT MOUNTAINEER ARMOR Hard Points: 2/2
Rarity: 6
Price: 2,800
Categories: Half Body, Heavy
Soak: 1
Melee Def: 1
Ranged Def: 1
Features:
Grants □□ to all Athletics skill checks made to climb or rappel
Attachments:
VX Hands-Free Weapon (1 Mount 1 Ranged Weapon(s) up to Encumbrance 4 Mod {Selected Item:M9 "Boomer" Heavy Pistol), User can aim and fire mounted weapon without using hands.)
SOROSUUB "RENEGADE" HEAVY BLASTER PISTOL:
Encumbrance: 3
Hard Points: 1/3
Rarity: 4
Price: 1,450
Type: Energy Weapon
Categories: Blaster, Heavy Blaster Pistol, Pistol, Ranged
Damage: 8
Range: Medium
Critical: ωωω
Skill: Ranged - Light
Qualities: Inaccurate 1, Stun Setting
Attachments:
Ascension Gun (User may fire ascension gun at an anchor point within medium range with an Easy (◆) Ranged Light or Coordination check, adding ■ for precise placement. May asend one range band every round.)
CZERKA M9 "BOOMER" HEAVY PISTOL
Encumbrance: 3
Hard Points: 3
Rarity: 6
Price: 1,050
Type: Slugthrower
Categories: Pistol, Ranged
Damage: 5
Range: Medium
Critical: ωωω
Skill: Ranged - Light
Qualities: Blast 7, Cumbersome 2, Inaccurate 1
Features:
GMs may make this weapon run out of ammo by spending ♼♼♼, as well as ☤.
Attachments:
Reverse Engineering (1 Add 1 Hard Point(s) to Item Mod)
Combat Tested (Add □ to Discipline checks.)
Knockout Grenade120cr x2
D-24 Inferno Grenade 75cr x2
spray foam grenade150cr x2
Personal Gear
Backpack
Extra Reload
Earbud Comlink
Cybernetics:
1.*disabled* Gank Commlink
2. Cybernetic Cavity (gain 1 rank of Hidden Storage talent, within own body)-775cr/3R/FC48
3. Q-22 Retinal Tracker(Racial Start) 2500cr/ Provides an automatic advantage on gunnery and Ranged (Heavy) checks.
4. Cybernetic Reflexes(Racial Start) 2750cr/ Provides 1 rank of the Rapid Reaction Talent
5. Multi-tool Hand600cr/Provides all the benefits of a tool kit "Go go gadget screwdriver"