Character Name

GR3-3N by Gotdejuice

Species
Gank
Career
Engineer
Specializations
Saboteur
System
Age of Rebellion

3
Threshold 13
Current 10
Threshold 12
Current 8
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
3
3
3
2
1

Skills

Skill Career? Rank Roll
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Holdout Blaster
Range
Short
Skill
Ranged: Light
stun setting, enc 1,hp 1
Damage
5
Critical
4
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6
Damage
8
Critical
4

0
110
8

Weapons & Armor

Frag grenade (2)

Personal Gear

Toolbelt (enc=3)
Commlink
cyber weapon implant (4000) *disabled and secret to character*
implanted cyber jack (3750)
appraisers eye (700)

Assets & Resources

Critical Injuries & Conditions

Background

Lived most of his life as part of a 10ish gank pack/strike team that mostly worked in Hutt space. Given his short combat record, he was dubbed "Green".
Often left on the ship or forced into recon missions as he lacked the ferociousness of his peers; he gained a natural curiosity for tech knowledge and subterfuge with the help of the older ship mechanic (name: MODD) grooming “Green” to replace him soon. After a mission for a crime hutt (or person) on nar shadda proves difficult “GR3-3N” tries to use his new found skills to help his pack gain the upper hand. Something goes wrong; Green got blamed and sold into service to save the rest of the pack some face.

Motivation

Glory and Curiosity.
Glory and success in battle is a huge cultural obligation that Green knows well and, despite his packs disdain towards him, has that desire to make others proud or at least take notice of his exploits.
However after spending some time away from his more hard nose "family" he kind of likes being alone(ish) on the fringes of space. Even if he is/was someone's lackey.
He misses MODD and taking care of his pack even if they made him do all the grunt work like buying and selling the loot or fixing up equipment or the strike ship.
He also would like to serve a greater cause in his eyes than petty criminal squabbles.

He knows a smart gank is a calm gank but he can’t help but be enamored with tech devices or cultures he hasn’t seen before. He like to observe and learn all he can from a distance as most people tend to get nervous around Ganks.

Duties

Description

While most gank look battle hardened GR3-3N's appearance seems very clean. Most of his cybernetics are a simple gray or silver with his left cyber arm having the only character with a fat green stripe on it.

Other Notes

The idea behind the backstory could be I get out of servitude and it creates some problems for my old pack and they gotta come find me eventually. I'm also unaware my green arm is also a disabled cybernetic weapon

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