Pyro by Damonator

Species
Laborer Human
Career
Technician
Specializations
Outlaw Tech
System
Edge of the Empire

6
Threshold 18
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

4
2
3
2
4
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 1
Ranged: Light (Ag) 2
Ranged: Heavy (Ag) 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Flame Projector
Range
Short
Skill
Ranged: Heavy
Burn 3 and Blast 8.
Damage
9
Critical
1
Thunderbird Scattergun
Range
Short
Skill
Ranged: Heavy
Blast 5, Knockdown, and Vicious 1
Damage
7
Critical
4
Vibro Axe
Range
Engaged
Skill
Melee
Pierce 2, Sunder, and Vicious 3.
Damage
+3
Critical
2
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6 and Limited Ammo 2.
Damage
8
Critical
4
Inferno Grenade
Range
Short
Skill
Ranged: Light
Blast 5, Burn 2, and Limited Ammo 2.
Damage
8
Critical
3

Weapons & Armor

Padded Armor: +2 Soak Value.

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Tinkerer 2 Requires three Triumphs or nine Advantages to destroy Flamethrower.
Utini! 2 Remove a setback per rank of Utinni! from checks to find or scavenge items or gear. Such checks take half the time.
Speaks Binary 2 When directing NPC droids, may grant them a boost per rank of Speaks Binary on checks.
Solid Repairs The character repairs 1 additional hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle.
Grit Gain +1 strain threshold.
Toughened Gain +2 wound threshold.
Utility Belt Spend 1 Destiny Point to perform a Utility Belt incidental; produce a previously undocumented item or weapon (with restrictions) from a tool belt or a satchel.
Side Step Once per round, as a man- euver suffer a number of strain up to ranks in Side Step to upgrade difficulty of all incoming ranged attacks by an equal number for the next round.
Brace 2 Perform the Brace man- euver to remove a setback per rank of Brace from your next Action. This may only remove a setback added by environmental circumstances.
Defensive Stance Once per round, as a man- euver suffer a number of strain up to ranks in Defen- sive Stance to upgrade difficulty of all incoming melee attacks by an equal number for the next round.
Jurry Rigged 2 +1 Damage on Flamethrower and reduce Critical Rating by 1.
Inventor 2 When constructing new items or modifying attachments, add a boost or remove a setback per rank of Inventor.
Dedication +1 Intellect.
Known Schematic Once per session, may perform the Known Schematic maneuver; make a Hard Knowledge (Education) check to gain familiarity with a building or ship’s design.
Unmatched Calibration As an incidental you may flip two Destiny Tokens and remove up to two setbacks from any skill check.

Background

Motivation

Obligations

Description

Other Notes

Tough as Nails: Once per session, your character may spend a Destiney Token as an out-of-turn incidental immediately after suffering a Critical Injury and determining the result. If they do so, they count the result rolled as “01.”

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