Threshold | 14 |
Current | 0 |
Threshold | 13 |
Current | 2 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 1 | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | X | 1 | ||
Deception (Cun) | X | 2 | ||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | X | 1 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 1 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | X | 1 | ||
Survival (Cun) | 1 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 3 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | X | 0 | ||
Knowledge: Underworld (Int) | X | 0 | ||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
HL27 Light Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Accurate 1 |
Damage5 |
Critical4 |
|
Cammy's Pistol (1) |
RangeMedium |
SkillRanged: Light |
|
Pierce 2 |
Damage7 |
Critical3 |
|
Cammy's Pistol (2) |
RangeMedium |
SkillRanged: Light |
|
Pierce 2, Knockdown |
Damage7 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Quick Strike | Fly Casual 31 | Add boost die to combat check made against someone who has not acted this encounter | |
Rapid Recations | Fly Casual 31 | Suffer stain equal to no more then ranks to add successes to initiative check | |
Grit | +1 Strain | ||
Lethal Blows (2) | Add +10 to Crit Role | ||
Toughened | Increase wounds +2 | ||
Confidence | Downgrade fear check once per rank | ||
Spitfire | After a successful hit with two light ranged weapons can allocate additional hits to other targets | ||
Dedication | +1 Agility | ||
Guns Blazing | As an incidental suffer 2 strain to avoid increasing the difficulty of a ranged light attack with two weapons | ||
Quick Draw | As an incidental draw or holster one weapon or item per round | ||
Improved Quick Draw | Quick draw twice per round | ||
Natural Marksman | Once per session reroll a ranged light or ranged heavy check |