Kill With Kindness x2 |
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Remove 2 Setback dice from Charm and Leadership Checks |
Nobody's Fool |
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Upgrade diff of incoming Charm, Coercion, and Deception by 1 Rank |
Grit x2 |
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+2 Strain Threshold |
Improved Supreme Inspiring Rhetoric |
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Maneuver: Avg Leadership Check, each Sux = 1 Ally in close range to recover 1 Strain. Spend Adv to increase 1 Strain. Each ally affected gains 1 Boost to all skill checks for Leadership Rounds |
Intense Presence |
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Spend 1 Destiny, recover Strain = Destiny |
Natural Charmer |
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1 per session, reroll any 1 Charm or Deception check |
Commanding Presence x2 |
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Remove 2 Setback dice from Leadership ad Coll Checks |
Confidence |
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Decrease diff of Disc checks to avoid fear by 1 |
Toughened |
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+2 Wound Threshold |
Natural Leader |
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1 per session reroll any 1 Cool or Leadership check |
Improved Field Commander |
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Field Commander Action: Avg Leadership Check, 2x Allies may suffer 1 Strain to perform 1 free maneuver, or spend 1 Triumph to perform 1 free Action |
Basic Combat Training |
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Brawl and Ranged (Light) become Career Skills |
Second Wind x2 |
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2 x per encounter recover 2 Strain |
Vehicle Combat Training |
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Gunnery and Piloting (Planetary) become Career skills. |
Dedication |
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+1 to one characteristic (Presence) |