Lukas Crustin by LordZell

Species
Human
Career
Commander
Specializations
Strategist
System
Age of Rebellion

3
Threshold 12
Current 12
Threshold 14
Current 14
Ranged 1
Melee 1

Characteristics

2
3
3
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 1
Coercion (Will) X 1
Computers (Int) X 0
Cool (Pr) X 1
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) X 2
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 1
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
7
Critical
3

0
260
9500
/7

Weapons & Armor

Armored Clothing: 1 HP, 3 Enc
Heavy Blaster Pistol: 3 HP, 2 Enc

Personal Gear

Comlink (Handheld): 0 Enc,

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 2 + 1 Strain
Well Read 1 Choose 3 Knowledge Skills they become permanent career skills
Command 1 Add boost per rank of command when making leadership checks. Affect Targets add boost to discipline checks for 24 hours
Ready for anything 2 Remove setback per rank of Ready for Anything on Mass Combat checks and Cool of Vigilance checks to determine Initiative order
Coordinated Assault 1 Take the Coordinated Assault maneuver; a number of engaged allies equal to Leadership ranks add Advantage to combat checks until beginning of next turn. Range increases per rank of Coordinated Assault.
Improved Ready for Anything 1 When making Cool or Vigilance checks to determine Initiative order, may spend Triumph to add Success equal to ranks in Ready for Anything.
Careful Planning 1 Once per session, may introduce a “fact” into the narrative as if a Destiny Point had been spent.

Background

Motivation

Duties

Description

Other Notes

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