Species Traits:
Wound Threshold: 10 + Brawn
Strain Threshold: 10 + Willpower
Starting Experience: 100 XP
Special Abilities: Survival +1
Fearsome Countenance: Add automatic advantage to Coercion.
Starting Experience: 100 XP
Brawn +2 (70 xp), Agility +1 (30 xp),
---New Specializations (000 xp)
1st : Steel Hand Adept (Starting)
2nd :
---Career Skill Upgrades (Total xp Spent = 000)
(00 xp) (Rank 1+0) Athletics
(00 xp) (Rank 1+0) Cool
(00 xp) (Rank 0+0) Perception
(00 Xp) (Rank 1+0) Survival
(00 Xp) (Rank 2+0) Brawl (Steel Hand Adept)
(00 xp) (Rank 0+0) Melee
-- Spacialist skill upgrades (Total xp Spent = 000)
(00 XP) (Rank 0+0) Coordination (Steel Hand Adept)
(00 XP) (Rank 0+0) Discipline (Steel Hand Adept)
(00 XP) (Rank 0+0) Vigilance (Steel Hand Adept)
Non-Career Skill Upgrades (000 XP)
(00 XP) (Rank 0+0) [Non-Career]
Steel Hand Adept Talents Tree (000 xp) □ = Talents, ■ = Purchased talent
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