CX-X-4149 "Captain Trophy" by Bravoblue

Species
Human
Career
Clone Soldier
Specializations
Clone Pilot, Squadron Leader (Out-of-Spec)
System
Age of Rebellion

4
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
4
3
2
2
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 2
Mechanics (Int) X 1
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) X 3
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) 0

Attacks

DC-15a Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Auto-fire, Pierce 1, Stun setting
Damage
9
Critical
3
M8 Combat Knife
Range
Engaged
Skill
Melee
Accurate 1, Pierce 1
Damage
+1 (3)
Critical
3
Armor Mounted Ion Micro-Rocket
Range
Short
Skill
Ranged: Heavy
Ion, Sunder, Limited Ammo 1
Damage
10
Critical
3

15
540
7440
13/16

Weapons & Armor

DC-15a Blaster Carbine (Enc 3),
Clone Phase 1 Armor: Soak 2 Enc 7 (4 When Worn, Micro-Rocket Armor Mounting [Reverse Engineered, +1 Rocket Mod] HP 1/2)
2 Ion Micro Rockets (Enc 1 each)

Personal Gear

Commlink, Military Pack (+6 Encumbrance), Macrobinoculars (Enc 1)
Tool Belt (Once per encounter, draw a tool incidental, Enc 3)
Load Bearing Gear (+3 Encumbrance)

Assets & Resources

Ration Pack x5
Stimpack x5

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Fire Support RotS 39 When: make a successful combat check w/ vehicle weapon, next ally to make a check adds [B] equal to ranks.
Clanker Killer RotS 38 Before rolling a combat check that targets a droid, remove [B] up to the characters ranks in Clanker Killer from the pool. Add an equal number of [S] or [A] to the results.
Tricky Target AoR Core 158 Any vehicle the character pilots counts as having a silhouette one lower than normal when being attacked to a minimum of 0.
Grit AoR Core 148 Increases strain threshold by +1.
High-G Training RotS 39 When a starship or vehicle the character is piloting would suffer System Strain, may suffer Strain up to ranks in High-G Training to prevent an equal amount of System Strain.
Full Throttle AoR Core 147 Make a Hard Piloting Check to increase a vehicles top speed by 1 for a number of rounds equal to cunning.
Barrel Roll RotS 37 When piloting a vehicle or starship of sil. 3 or less, when hit by an attack, suffer 3 System Strain to reduce damage of one hit by ranks in piloting.
Improved Barrel Roll RotS 37 When the character takes the Barrel Roll incidental, reduce the damage of all hits of the attack by ranks in Piloting.
Natural Operator RotS 40 Once per session, the character may reroll any one Piloting (Planetary) or Piloting (Space) check.
Dedication AoR Core 145 Gain +1 to a single characteristic. This cannot bring a characteristic above 6.
Skilled Jockey AoR Core 156 The character removes [S] per rank of Skilled Jockey from his Piloting (Planetary) and Piloting (Space) checks.
Supreme Barrel Roll RotS 37 When using Barrel Roll to reduce damage from a weapon with the Auto-fire, Blast, or Guided item qualities, you may spend [DE] or Three [th] to inflict one hit on an enemy vehicle within close range, inflict base damage of the original attack.
Master Pilot RotS 22 (Clone Pilot) Once per round when piloting a starship, suffer two strain to perform any action as a maneuver.
Assault Drop RotS 22 Once per session, the character may perform the Assault Drop incidental to allow allies to embark or disembark from a vehicle or ship this character is piloting as an out-of-turn incidental.
Defensive Driving (2 Ranks) AoR Core 74 Increase defense of vehicle or starship being piloted by 1 per rank of Defensive Driving.
Situational Awareness AoR Core 74 When in a starship or vehicle with functional comms, allies within short range of the vehicle add [B] to their Perception and Vigilance checks. Allies within close range add [B][B] instead. This talent operates on planetary scale, not personal scale.
Quick Strike AoR Core 74 Add [B] per rank of Quick Strike to combat checks against targets that have not acted yet this encouter.
Full Stop AoR Core 74 When piloting a ship or vehicle, take a full-stop maneuver to reduce speed to zero and suffer system strain equal to the speed reduced.
Form On Me AoR Core 74 When the character performs the Gain the Advantage action, allies equal to ranks in Leadership in close range gain the benefits of the Gain the Advantage action. These allied vehicles maintain the benefits until they leave close range with the character or the character loses the benefits of Gain the Advantage.
Brilliant Evasion AoR Core 74 Once per encounter may take Brilliant Evasion action. Select 1 opponent and make Opposed Piloting (Planetary or Space) check to stop opponent from attacking character for rounds equal to Agility.
Dedication 2 AoR Core 74 Presence +1

Background

CT-4149 earned the nickname Trophy, as his marksmanship was particularly unremarkable, in addition to most of his skill-set, but no matter how filthy the situation, 4149 came out spotless despite the countless number of training exercises. Even after the Battle of Geonosis, the laminate glove encasing him remained clean.

Nevertheless, 4149 strives to prove himself to his brothers and the Republic, hoping to stand out someday, maybe leading his own squadron or through another form of recognition.

Motivation

Justice - 4149 hates the Separatist scum that have begun to infect the galaxy. The Confederacy has spread corruption and suffering throughout, and new criminal organizations have begun to surface. Trophy hopes to contribute to restoring peace and security in the galaxy.

Duty:
Air Superiority
Current: 116
Contribution Rank 1

Trophy wants to help the Republic gain control over the highest ground there is through his piloting and gunnery skills. Every ship, vehicle, and gun emplacement he brings down is worth another drink when he gets back home.

Duties

Air Superiority (See motivation)

Description

We're just clones sir!
We're meant to be expendable!
But I have this cool helmet...

Other Notes

Human Background Skills: Knowledge (Warfare); Charm

7/12/19
Session 1: Duty 15 | 25 XP (Piloting Space 3, Piloting Planetary 1, Skilled Jockey [5 xp leftover from character creation] | 500 cred
Session 2: Duty 10 | 20 XP (Supreme Barrel Roll) 500 cred
7/13/19
Session 3: Duty 5 | 15 XP (Saved for future talents) 500 cred
Session 4: Duty 15 |25 XP (Spent 15 on Assault Drop from previous session, 25 from this session on Master Pilot.) 500 cred
Session 5: Duty 10 | 25 XP (Saved for purchasing out of career spec) 500 cred
7/14/19
Session 6: Duty 5 | 20 XP (Spent 30 on Squadron Leader, 5 on SQL Defensive Driving, 10 on SQL Situational Awareness.) 500 cred
Session 7: Duty 10+1 from someone who had Positive Spin | 35 XP (Spent 10 on Leadership skill rank 1, 10 on Quick Strike, 15 on Full Stop), 1000 cred
7/15/19
Session 8: Duty 15 |25 XP (20 xp on SQL Form on Me, 5 saved) | 500 Credits
Session 9: Duty 10 | 30 XP (25 on SQL Brilliant Evasion) | 1000 credits *Changed Space Superiority to Air Superiority authorized by Reaver and GM Advisor Grey. Spent 800 credits on Micro Rocket Armor Mod, 200 credits on Ion Rockets (2), and 500 credits on a toolbelt, 100 credits on Load-Bearing Gear.
7/16/19
Session 10: Duty 10 | 25 XP (15 XP on Leadership Rank 2, 10 saved) | 1000 credits [Contribution Rank 1]
7/21/19
Session 11:Duty 10 |30 XP (Defensive Driving and Dedication from Squadron Leader) | 250 Credits
7/27/19
Session 12: Duty 15 | 15 XP | 1000 Credits

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