Harsa Rojac by Janus

Species
Corellian Human
Career
Ace
Specializations
Pilot/Rigger
System
Age of Rebellion

4
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 1
Melee 1

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Characteristics

2
4
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 2
Cool (Pr) X 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 3
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) X 4
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) X 3
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Fusion Cutter
Range
Engaged
Skill
Melee
Breach 1, Burn 3, Sunder, Vicious 3
Damage
5
Critical
3
Merr-sonn Model 53
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3
Adostic Arms 8-Gauge Scattergun
Range
Short
Skill
Ranged: Light
Blast 3, Knockdown, Pistol Grip
Damage
7
Critical
6

5
350
3415
/11

Weapons & Armor

Repulsor Gun

Merr-sonn Model 53 "Quicktrigger" Blaster Pistol
-Reduce the difficulty of Mechanics checks to repair a Model 55 or modify attachments on it by one.
4HP

Adostic Arms 8-Gauge Scatter Gun
Skill: Ranged [Heavy]
Damage: 7
Critical: 6
Range: Short
Encumbrance: 3
HP: 1, Pistol Grip
Price: 550

A/KT Wing Commander Armored Flight Suit
Defense: 1
Soak: 1
Price: 1,500
Encumbrance: 3
HP: 1
Rarity: 6
Special: Wing Commander suit reduces any system strain received from Critical Hits dealt to the wearer’s vehicle by 1 (to a minimum of 1) and the flame-resistant coating reduces damage dealt to the wearer by fires and weapons with the Burn quality by 1. Sealable.

Personal Gear

Fusion Cutter- 2 enc
Datapad
Custom Tool Kit- 5 enc
Military Field manual-
U-Wing workshop manual-
Glow Rod
Utility Belt +1 Enc
Tactical Vest +3 Enc
Macrobinocular
Breath Mask & Respirator

Assets & Resources

Repulsor Clamp- This unwieldy clamp can hold/suspend an item of 10 encumbrance or less. Removes 1 Setback from checks to repair hull trauma and Critical Injuries on vehicles and starships.

Comm Jammer- Cutting through a jamming field requires a Computers check; the difficulty depends on how close the jammer is. The Miradyne 1x-Hail Comm Jammer requires an Average check at long range, Hard at medium, and Daunting at close.

Rivet Gun- This tool reduces the difficulty of Mechanics checks to repair Critical Injuries on vehicles and starships by 1. Supports custom attachments.

Welding Rod- Extra: Adds 1 automatic Success to checks to repair droids, vehicles, and starships.

PX-7 Heat Sensor:
This device adds 2 Boost to Perception checks to find heat emitting objects within short range. It also adds 1 Boost to Mechanics checks to critical hits on starships and critical injuries on droids.

Model 40 Field Repulsor Hoist- The Model 40 can lift a vehicle as large as silhouette
4 up to two meters off the ground. When suspended,the vehicle can be pushed, pulled, or rotated (slowly) in any direction via an Athletics check with a difficulty equal to the vehicle's silhouette.

Breaker Heavy Hydrospanner: Using a Breaker adds an automatic Advantage to Mechanics checks. When used as a weapon, a Breaker heavy hydrospanner has the following profile: Melee; Damage + 2; Critical 4; Range (Engaged); Cumbersome 3, Disorient 1, Inaccurate 1.

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Skilled Jockey AoR 69 Remove Setback per rank of Skilled Jockey from piloting checks.
Full Throttle AoR 69 Take a Full Throttle action, make a HARD piloting check to +1 Vehicles top speed by 1 for rds/Cunning
Skilled Jockey AoR 69 Remove Setback per rank of Skilled Jockey from piloting checks.
Gearhead SoT Remove • per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments.
Signature Vehicle SoT Choose one starship or vehicle as Signature Vehicle. Upgrade all Mechanics checks made on that vehicle once.
Black Market Contacts SoT When purchasing illegal goods, may reduce rarity by 1 per rank of Black Market Contacts, increasing cost by 50 percent of base cost per reduction.
Larger Project SoT Signature Vehicle can have a silhouette 1 larger per rank of Larger Project.
Tuned Maneuvering Thrusters SoT Increase the handling of Signature Vehicle by 1 per rank of Tuned Maneuvering Thrusters.
Fancy Paint Job SoT Upgrade all Charm, Deception, and Negotiation checks made in the presence of Signature Vehicle once
Bolstered Armor SoT Increase the armor value of Signature Vehicle by 1 per rank of Bolstered Armor.

Background

A "noble" "scion" of Corellia is how Harsa Rojac describes himself. He's one of many, many nephews from a small shipping company. Too distant to be of note, but too close to be anything other than coddled growing up. His love of going fast is stereotypical Corellian nature. His temper, destructive intent, and high-speed attitude, however, are much more him. In an attempt to escape from the underwhelming, bland lifestyle that was laid before him by his family, he entered Imperial Service. His years on the family haulers and natural aptitude for piloting saw him enter Pilot Training. Eight months later he was one of the 80% of washouts. The Empire put him to use flying transports, far away from anywhere that he could actually get the chance to use his weaponry. During these years of dead-end flying, he kept his head down, bitterly minding his own business. He saw the "cargo" more and more, as time went on. First equipment, then droids, then non-humans, then humans. A smuggler delivered them, Rojac took possession of them, and then he dropped them off at a different end to the facility he was stationed in. The Smuggler stayed, sometimes. He struck up a rapport with some of the other personnel. Before long, a defection was planned, one Harsa went along with. Anything would be better than working more for the Empire.

Motivation

Justice, The Empire, Vengeance.

Mostly harmless. Has an intense hate-on for the Empire, viewing them as a scummy pox on the Galaxy. His feelings on nobility, bourgeoisie, and the higher realms of society lend well to a fiery, loud personality.

Duties

Personal Duty
10

Faction Duty
Air Superiority: 26

Harsa values destruction. He believes that one of the surest ways to contribute to the downfall of the Empire is to ensure the success of the Rebel ground forces. Strafing runs, fire support, all of that. He wants to rain pain and hate on Imperial soldiers, armor, and installations.

Description

Harsa can best be described as scowly, salty, and loud. He's still in solid shape, courtesy of years of Imperials, both with and against them. He can frequently be found surrounded in a cloud of smoke, a cloud of profanity, or a cloud of obnoxious revelry.

Other Notes

20xp worth of Downtime.

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