Captain CT-8913 "Talkback" by 12thKnight

Species
Fett Clone
Career
Clone Soldier
Specializations
Clone Trooper/Clone Officer
System
Age of Rebellion

6
Threshold 17
Current 17
Threshold 15
Current 15
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
2
4
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 1
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 2
Mechanics (Int) 0
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

DC-15a Blaster Carbine
Range
Medium
Skill
Ranged: Light
Auto-Fire, Pierce I, Stun Setting
Damage
12
Critical
3
DC-17 Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Accurate I, Innate Quick Draw, Stun Setting
Damage
10
Critical
3
EMP Grenade
Range
Short
Skill
Ranged: Light
Blast VI, Disorient III, Ion, Limited Ammo 1
Damage
11
Critical
4
Vibrorang
Range
Medium
Skill
Ranged: Light
Inaccurate I, Limited Ammo 1, Pierce II, Returning, Vicious I
Damage
7
Critical
2
Sap Gloves
Range
Engaged
Skill
Brawl
Concussive I
Damage
4
Critical
5

0
195
5000
19

Weapons & Armor

DC-15a Blaster Carbine [Enc. 3]
>Pistol Grip
>Weapon Sling

DC-17 Heavy Blaster Pistol [Enc. 2]
>Filed Front Sight
>Optimized Energy Cell

3 EMP Grenades [Enc. 3]

Sap Gloves [Enc. 1]

Vibrorang [Enc. 1]

Phase I Clone Trooper Armor
>Built in Comlink
>Multi-Band Comlink
>Repulsor Assisted Lifting (HP: 2)
>Scanner Goggles
>Superior Armor Customization (HP: 1)

Personal Gear

-Load-Bearing Gear [Enc. TH +3]
-Luma Flare [Enc. 1]
-Modular Backpack [Enc. TH +6]
>Antishock Blanket [Enc. 2]
>Medpac [Enc. 2]
>Nullicaine (4)
>Stimsticks (4)
-Utility Belt [Enc. TH +1]
>Datapad [Enc. 1]
>Electrobinoculars [Enc. 1]
>Glow Rod [Enc. 1]
>Power Pack [Enc. 1]
>Stimpacks (4)

Assets & Resources

In Storage
>Handheld Comlink
>Heavy Clothing
>M8 Combat Knife
>Nice Clothes from Bilbringi
>Tool Belt [Enc. 3]

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Armor Master (15 XP) When wearing armor, increase Soak by 1.
Brace I (5 XP) Maneuver to remove SETBACK due to an environmental circumstance from next Action.
Clanker Killer II (10 XP, 10 XP) Before making a Combat check vs. a Droid, remove BOOST and add either SUCCESS or ADVANTAGE.
Command I (5 XP) Add BOOST to all Leadership checks. Affected targets add BOOST to Discipline checks for the next 24 hours.
Deadly Accuracy [Ranged Light] (15 XP) Add ranks in Ranged (Light) to damage with weapons using that skill once/round.
Grit II (5 XP, 5 XP) +2 Strain TH.
Physical Training II (Clone, 5 XP) Add TWO BOOSTS to all Athletics and Resilience checks.
Prime Positions I (5 XP) Character and allies in Short Range gain +1 Soak against ranged attacks while in Cover.
Suppressing Fire I (10 XP) Character and allies in SHort Range may spend ADVANTAGE on a failed combat check 1/round to inflict 1 Strain on the target.
Toughened II (5 XP, 10 XP) +4 Wound TH.

Background

CT-09-8913 otherwise known as "Talkback" was part of the rank and file dispatched to Geonosis. She served as her squad’s communications specialist, but demonstrated she had a head for tactics and leadership after her squad’s sergeant was killed in action. She was promoted following the battle to fill the gaps in the command structure, and her squad disbanded to shore up gaps in other units. After the intervening six months of the war, Talkback continued to rise in rank as she survived battles and her superiors didn’t, reaching the rank of captain six weeks prior to the death of her Jedi General and heavy losses to the 481st.

Talks is a big eater and big reader with a keen mind but lacks the superior combat skills of many of her brethren to make it this far into the war. She thinks of her rank as a burden to bear and would happily turn it over if she didn’t know that she was the right person for the job. She’s not the easiest clone to work with, as she can and will question orders, make adjustments, and adapt to new situations. She’s been talking back to her superiors as early as training when she critiqued trainers’ strategies and advice, which also earned Talkback her name.

Motivation

Belief (Peace) & Quest (Identity)

Duties

Group: 30
Intelligence: 5

Intelligence: The PC knows that every victory hinges on knowing as much about the enemy as possible. She is driven to gather any and all potentially useful data, wishing to locate vital and vulnerable targets for Rebellion forces to strike at. She not only wants to know what the Imperial military factions are up to, but also the state of technological research, economic policies, and other aspects of Separatist strength.

Description

The captain’s armor was a stark contrast to the shinies, its white panels dulled, pockmarked, scarred, and painted. Bracers; greaves; and lines running along the breastplate, shoulders, and helmet were painted a deep forest green. On the captain’s shoulder, in aurebesh, were the words “she/her”, while a red X rested over the left side of her breastplate. Finely stenciled vines and flowers covered her left greave while the right was plain and looked brand new. Her left bracer housed her commlink and a painted word balloon beside it, while her right was marked with four sets of numbers, clone numbers, two of them struck through.

The captain was slighter than most, with a narrow waist, that was emphasized by the kama around her hips. Slung low on her left side was a DC-15s carbine, while sitting for a crossdraw pull was a DC-17 on her right. The captain wore her insignia on her breastplate and unusually had a strip of thick, brown cloth tied around her right bicep, the ends dangling loose.

Other Notes

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