Threshold | 19 |
Current | 6 |
Threshold | 12 |
Current | 4 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 1 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | X | 0 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 0 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 1 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 0 | ||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 1 | ||
Ranged: Light (Ag) | X | 1 | ||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 0 | ||
Knowledge: Xenology (Int) | 0 |
Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
Auto-Fire; Cumbersome 3 |
Damage10 |
Critical3 |
|
Cortosis Sword |
RangeEngaged |
SkillMelee |
|
Cortosis; Defensive 1 |
Damage+2 (5) |
Critical3 |
|
SE-14C Blaster Pistol |
RangeShort |
SkillRanged: Light |
|
Auto-Fire, Stun Setting |
Damage5 |
Critical4 |
|
AP Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 4, Limited Ammo 5, Pierce 3 |
Damage13 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Rapid Reaction | FiB: 35 for all below | Suffer a number of strain to add 1 success to initiative checks. Strain cannot exceed ranks in R.R. | |
Suppressing Fire | Character + Allies in Short may spend Adv. on failed cmb. checks once per rd to inflict 1 strn on target. | ||
Rapid Reaction | Rank 2 | ||
Moving Target | If the character has already acted this round, increase ranged def. by 1 per rank of Moving Target. | ||
Suppressing Fire | Rank 2 | ||
Toughened | Gain +2 Wound Threshold | ||
Bodyguard | 1/rd maneuver to guard eng. char. Suffer # strain = ranks to upgrade cmb. chk diff targeting that char | ||
Toughened | Rank 2 | ||
Moving Target | Rank 2 | ||
Toughened | Rank 3 | ||
Improved Bodyguard | Once per session, when a guarded ally suffers a hit, suffer the hit instead. | ||
Dedication | Gain +1 to a single characteristic. (Agility) |