Dag DiBrimi by allenowen

Species
Human
Career
Hired Gun
Specializations
Mercenary Soldier
System
Edge of the Empire

4
Threshold 13
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

3
3
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 1
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) X 1
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 4
Ranged: Heavy (Ag) X 4
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

DX-H Heavy Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Cumbersome 1, Pierce 2
Damage
10
Critical
3
DL-7h Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Bantha Laser Sight adds one advantage
Damage
8
Critical
3
Combat Knife
Range
Engaged
Skill
Melee
Damage
3
Critical
3
G2 concussion grenade
Range
Short
Skill
Ranged: Light
Blast 8, Concussive 2, Disorient 5, Limited Ammo 1(3)
Damage
10
Critical
5

0
260
1210
13

Weapons & Armor

DH-X Heavy blaster rifle with multi-optic scope and bipod mount
DL-7h heavy blaster pistol with Bantha Eye laser sight
combat knife
3 G2 concussion grenades
Mk III flak vest with multi-band comlink and MB-7 Ranger finder

Personal Gear

Military Belt pouch and pack, Scount 5 field goggles, CN-21 camo paint

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Command EoTE, pg 133 Add Boost die per rank to Leadership checks. Also add Boost die per rank to Discipline checks over next 24 hours
Point Blank, 2 ranks EoTE, pg 141 +1 dmg per rank to one hit of Ranged Heavy or Light checks made at short or engaged range
Second Wind, 2 ranks EoTE, pg 142 once per encounter, use second wind incidental to recover strain equal to ranks of second wind
Side Step EoTE, pg 142 used to avoid ranged attacks. once per round. suffer strain up to equal rank to upgrade the difficulty of ranged attacks targeting character a number of times equal to strain suffered
Sniper Shot EoTE, pg 142 increase range band per rank. manuever

Background

Dag grew up following his father, also a mercenary. You might say he was born to the trade. It is all he has ever known. He's fought for many different people, wandering from conflict to conflict, settling feuds between crime lords or corporate interests. Now, he fights for the Republic; for money, as well as to prove he is the best. And maybe to find a cause worth fighting for.

Motivation

Conflict-Best in the field

Obligations

Duty 10-Combat Victory

Description

Think of a ronin: Wandering warrior looking to improve his skills.

Other Notes

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