Black Market Contacts / Ranks :7 |
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Edge of the Empire Core Page : 84 |
When purchasing illegal goods, may reduce the rarity by 1 per rank of Black Market Contacts, increasing cost by 50 percent of base cost per reduction. |
Quick Draw |
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Edge of the Empire Core Page: 84 |
Once per round draw or holster a weapon or accessible item as an incidental. |
Convincing Demeanor/ Ranks:3 |
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Edge of the Empire Core Page: 84 |
Remove a Setback Die per rank of Convincing Demeanor from Deception or Skulduggery checks. |
Rapid Reactions/ Ranks:2 |
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Edge of the Empire Core Page: 84 |
Suffer a number of strain to add an equal number of success(es) to initiative checks.Strain suffered cannot exceed ranks in Rapid Reaction |
Quick Strike/ Ranks:2 |
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Add a Boost die per rank of Quick Strike to combat checks against targets that have not acted yet this encounter. |
Side Step/ Ranks:2 |
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Once per round, as a maneuver suffer a number of strain up to ranks in Side Step to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. |
Soft Spot |
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After making a successful attack, may spend 1 Destiny Point to add damage equal to Cunning to one hit. |
Natural Charmer |
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Once per session, may re-roll any 1 Charm or Deception check. |
Dedication/ Ranks:4 |
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+ 1 To Intelligence, +1 to Cunning, +1 to Presence & +1 to Cunning |
Toughened/ Ranks:5 |
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Gain +2 wound threshold. |
Street Smarts/ Ranks:3 |
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Remove a Setback die per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks. |
Dodge/ Ranks: 2 |
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When targeted in combat, may perform a Dodge incidental. Suffer strain no greater than ranks in Dodge to upgrade the difficulty of the attack by that number. |
Grit/ Ranks:4 |
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Gain +1 strain threshold. |
Shortcut/ Ranks:1 |
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During a chase, add a Boost die per rank in Shortcut to any checks made to catch or escape an opponent. |
Jump Up |
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Once per round, may stand from seated or prone as an incidental. |
Natural Rogue |
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Once per session re-roll any 1 Skulduggery or Stealth check. |
Know the Ropes/ Ranks:1 |
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Add a Boost die to checks madeto escape from restraints equal to ranks in Knowledge(Underworld). Spend a Triumph to free all other allies within short range. |
Greased Palms/Ranks:2 |
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Before making a social check, may spend up to 50 credits per rank of Greased Palms to upgrade the ability of the check once for every 50 spent. |
Double Talk |
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The character may spend 2 Advantage or a Triumph from a successful Charm or Deception check to disorient a number of opponents within short range equal to his Presence for the remainder of this round and the next two rounds. |
Intense Presence |
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Spend 1 Destiny Point to recover Strain equal to Presence Rating. |
Fearsome Rep |
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Add an automatic Advantage to the results of all Coercion checks equal to ranks in Fearsome Rep. |
Altered Deal |
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Once per session the PC may take the Altered Deal action and make a Hard Coercion check to radically change a previously made deal or bargain to the character's advantage. |
Sound Investments/Ranks:5 |
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At the start of each session, gain 100 credits for each rank of Sound Investments. |
Plausible Deniablity/Ranks:1 |
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Remove a Setback die per rank of Plausible Deniability from all Coercion and Deception checks. |
Rapid Recovery/ Ranks:2 |
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When healing Strain after an encounter, heal 1 additional Strain per rank of Rapid Recovery. |
Bought Info |
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Instead of making a Knowledge check, may take a Bought Info action; spend credits equal to 50 times the difficulty of the check to pass with one Success. |
Natural Merchant |
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Once per session, may re-roll any 1 Streetwise or Negotiation check. |
Intense Focus |
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Perform an Intense Focus maneuver; suffer 1 strain and upgrade the ability of the next skill check once. |
Full Throttle |
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Take a Full Throttle action; make a Hard Piloting check to increase a vehicle’s top speed by 1 for a number of rounds equal to Cunning. |
All-Terrain Driver |
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Do not suffer usual penalties for driving through difficult terrain when using Piloting (Planetary). |
Fine Tuning/Ranks:1 |
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When reducing the amount of system strain a starship or vehicle suffers, reduce 1 additional strain per rank of Fine Tuning. |