Lunamaria Hawke (Sector Force Lantilles) by TakeshiYamato

Species
Human (Mandalorian)
Career
Soldier
Specializations
Sharpshooter (Starting), Assassin
System
Age of Rebellion

4
Threshold 15
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
6
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 3
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 4
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

Blaster Rifle
Range
Extreme
Skill
Ranged: Heavy
Stun Setting, Cumbersome 2, Accurate 2, Pierce 3
Damage
9
Critical
2
Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3

0
510
2135
5/19

Weapons & Armor

Blaster Rifle (Damage 9, Crit 3, Encumbrance 4, Hard Points 4)
* Marksman Barrel (2 Hard Points, Increases Range by 1 Band, Cumbersome 2)
** Innate Sniper Shot
** Accurate 2
* Enhanced XCiter (2 Hard Points, Reduces Crit Rating by 1, GM may spend 2 Despair to cause blaster to explode, destroying blaster and inflicting automatic Critical Injury on wielder.)
** Pierce 3

Blaster Pistol (Damage 6, Crit 3, Encumbrance 1, Hard Points 3)

Riot Armor (Soak 2)

Personal Gear

Mk. III Modular Backpack
Mk. III Modular Backpack Add. Pouches (x6)
Load-Bearing Gear
Utility Belt
Handheld Comlink

Assets & Resources

Cybernetic Arm (Mod VI) (+1 Agility)

Cybernetic Capacity: 1/2

0 Hours Available Crafting/Modding Time

0 Hours Crafting/Modding Time Spent

0 Hours Crafting/Modding Time Traded for Duty (5 Duty per 24 Hours)

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Sniper Shot (Rank 2) (Plus 1 Rank from Marksman Barrel) AoR Core Rulebook, Page 156 Before making a non-thrown ranged attack, may perform a Sniper Shot maneuver to increase the weapon's range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase.
Lethal Blows (Rank 4) AoR Core Rulebook, Page 151 Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents.
True Aim (Rank 2) AoR Core Rulebook, Page 158 Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim.
Deadly Accuracy x2 (Ranged: Heavy, Ranged: Light) AoR Core Rulebook, Page 145 When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of successful attack made by that skill.
Toughened (Rank 1) AoR Core Rulebook, Page 158 Gain +2 Wound Threshold per rank of Toughened
Dedication (Accuracy) 1 AoR Core Rulebook, Page 145 Gain +1 to Accuracy. This cannot bring Accuracy above 6.
Natural Marksman AoR Core Rulebook, Page 153 Once per session, may re-roll any 1 Ranged (Light) or Ranged (Heavy) check.
Stalker (Rank 1) EotE Core Rulebook, Page 143 Add 1 Boost per rank of Stalker to Stealth and Coordination checks.
Quick Strike (Rank 1) EotE Core Rulebook, Page 141 Add 1 Boost per rank of Quick Strike to combat checks against targets that have not yet acted this encounter.

Force Powers

Force Rating
Power
Unmatched Courage
Description
Once per game session, as an out of turn incidental, the character may spend 2 Destiny Points to ignore the effects of all Critical Injuries for 2 rounds. When this effect ends, he suffers the effects of those Critical Injuries as normal.
Upgrade Effect
Duration 2 Unmatched Courage lasts for 2 additional rounds per Duration upgrade.
Survivor 1 While Unmatched Courage is active, add 1 Boost to checks to remove Critical Injuries per Survivor Upgrade.

Background

Lunamaria (also called 'Luna' by those she is close to) is a member of Clan Hawke, one of the smaller Mandalorian Clans, but also one that trains strong warriors. Part of this is because, when Clan Members come of age at the age of 18, they set out into the galaxy on a journey to hone their skills, often as mercenaries, but members can declare their permanent allegiance to a particular individual, allegiance, or cause, if the one they are declaring their allegiance to is worthy enough.

Lunamaria started her journey five years ago, but while she started out as a mercenary, she was employed fairly early on by the Rebel Alliance, and after seeing the atrocities the Empire had committed and was committing, realized she needed to do her part in bringing down the Empire, and swore loyalty to the Alliance. Her skills with a sniper rifle make her often chosen to assassinate Imperial Commanders and Officials.

Motivation

Belief/Honor (Flavor Only) - Luna holds true to the teachings of her mentors in Clan Hawke, and to the Mandalorian code of honor. Despite fighting at long ranges, she does her best to remain an honorable warrior, avoiding innocent casualties if at all possible.

Cause/Overthrow the Empire - Luna's time with the Rebellion has shown her just how corrupt and vile the Empire has become, and she does not believe she can sit idly by while they oppress, enslave, and destroy.

XP Earnings: 100%

Duties

Placard Hunter (345 Points) - As a marksman, Luna is typically hired to eliminate enemy commanders, disrupting opposition forces by cutting the chain of command.

Contribution Rank: 3
Rank: Lieutenant
Duty Earnings: 75%

CR Rewards:
CR1: Marksman Barrel for Blaster Rifle
CR1:
CR2:
CR2:
CR3: Cybernetic Arm (Mod VI) (+1 Agility)
CR3: Enhanced XCiter for Blaster Rifle

Description

Luna is a human female with fair skin, who stands at 5'5", with a slender, yet busty, build, red-violet hair, and indigo eyes.

She tends to wear dark red armor.

Other Notes

One of a few different incarnations of Luna, adapted for the Sector Force Lantilles setting.

There is one NPC that might appear for Luna. That is her younger sister, Meyrin. Meyrin is a computer hacker, and would take a 'mission control' role, providing support to the team from their home base.

Intended as a potential eventual replacement for if Takeshi Yamato ever leaves the setting through retirement or death.

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