A 60 'Sixo' by FigureSix

Species
Clone
Career
Clone Soldier
Specializations
ARC Trooper, Clone Veteran
System
Age of Rebellion

5
Threshold 22
Current 2
Threshold 15
Current 0
Ranged 1
Melee 1

Characteristics

3
3
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) X 3
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) 1
Skulduggery (Cun) 0
Stealth (Ag) X 3
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) 0

Attacks

DC-17 Hand Blaster
Range
Medium
Skill
Ranged: Light
Accurate 1, Stun Setting
Damage
7
Critical
3
Combat Knife
Range
Engaged
Skill
Melee
Damage
4
Critical
3
Unarmed
Range
Engaged
Skill
Brawl
Disorient 1, Knockdown, Stun Setting
Damage
3
Critical
5

30
380
6175
8/14

Weapons & Armor

DC-17 Hand Blaster (x2), Phase 1 ARC Armor, Combat Knife

Personal Gear

Extra Reload, Load Bearing Gear, Stimpack (x5), Mk. IV Modular Backpack, Emergency Rations (x3), Microfiber Line, Distress Beacon, Integrated Encrypted Comlink (in armor), Clone Polarized Electrobinoculars (in armor)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Physical Training (2) Add Boost per rank of Physical Training to Athletics and Resilience checks.
Toughened (4) Gain +2 Wound threshold
Grit (2) Gain +1 Strain threshold
Conditioned Remove Setback per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from falling by 1 per rank of Conditioned.
Clanker Killer Before rolling a combat check that targets a droid, remove Boost up to the character's ranks in Clanker Killer from the pool, and add an equal number of Success or Advantage to the results.
Quick Strike Add Boost per rank of Quick Strike to combat checks against targets that have not acted yet this encounter.
Knockdown After hitting with a melee attack, may spend Triumph to knock the target prone.
Point Blank Add 1 damage per rank of Point Blank to damage of 1 hit of successful attack using Ranged (Heavy) or Ranged (Light) skills at short range or engaged.
Guns Blazing As an incidental, suffer 2 strain to avoid increasing the difficulty of Ranged (Light) to attack with two weapons

Background

Sixo is an ARC Trooper, part of the GAR. He's been an attaché to different units in different places, sometimes embedded with the grunts and other times backing up Jedi on their lightning raids.

Currently he's with the 469th, dug in with the troops in Lumen Canyon.

Motivation

Adrenaline Junkie - Sixo fully expects to die during the war, and sees no reason to run away from that fate.

Duties

Combat Victory

Description

He keeps his head and face shaved clean. On his left pectoral he has the names of his four clone brothers: Grimace, Bingo, Fluke, and Smudge. All KIA.

His armor, (which he considers to be his real skin and face) is white with blue accents. Every time he's had to get a piece repaired or replaced, Sixo will mark the new piece to show how the armor saved his life.

Other Notes

Starting XP: 100 base + 150 bonus + 10 from Duty = 260
Starting Duty: 10 - 10 = 0

Starting Credits: 500 + 9000 bonus = 9500 cr - 7500 cr = 1500 cr

- - 1000 cr Clone Starter Kit
- - 1000 cr DC-17 Hand Blaster
- - 6000 cr Phase 1 ARC Armor

1st Session: Furious Fambaa Part 1: 15 xp, 15 duty, 24 hrs, 1000 cr

CR 0: 15
Total Downtime: 24

2nd Session: Furious Fambaa Part 2: 20 xp, 15 duty, 1000 cr, 24 hrs

Crit 53 (2 diff) - Fearsome Wound
Crit 38 (1 diff) - Stinger

CR 0: 30
Total Downtime: 48 - 24 hrs Bacta Tank - New Total: 24

Fearsome Wound Healed

3rd Session: Esk Away 25 xp, 20 duty, 1000 cr, 24 hrs

CR 0: 50
Total Downtime: 48 hrs

4th Session: They're Esking For It 30 xp, 20 duty, 1000 cr, 24 hrs

CR 0: 70
Total Downtime: 72 hrs

Crit 38 (1 diff): Stinger

5th Session: Oh no it's the Reservists Pt 2 30 xp, 15 duty, 1000 cr, 24 hrs

CR 0: 85
Total Downtime: 96 hrs

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