Threshold | 20 |
Current | 0 |
Threshold | 15 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 2 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 4 | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 3 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 1 | |||
Discipline (Will) | X | 2 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | X | 3 | ||
Survival (Cun) | X | 1 | ||
Vigilance (Will) | 0 | |||
Brawl (Br) | X | 2 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | X | 2 | ||
Melee (Br) | X | 3 | ||
Ranged: Light (Ag) | X | 1 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | X | 3 | ||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Unarmed |
RangeEngaged |
SkillBrawl |
|
Disorient 1, Knockdown |
Damage4 |
Critical5 |
|
Vibroknife |
RangeEngaged |
SkillMelee |
|
Pierce 2, Vicious 1, Enc 1, HP 2/2 available |
Damage5 |
Critical2 |
|
Vibrosword |
RangeEngaged |
SkillMelee |
|
Defensive 1, Pierce 2, Vicious 1, Enc 3, 2/3 HP available; Mono-molecular Edge (Reduce crit by 1; 2 remaining +1 Pierce mods; 1 HP used) |
Damage6 |
Critical1 |
|
Ilum Crystal Basic Lightsaber |
RangeEngaged |
SkillLightsaber |
|
Breach 1, Sunder 1, Enc 1, 3/5 HP available |
Damage6 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Zabrak Abilities | FaD, 63 | Gain 1 free rank in Survival. Add 1 Advantage to all Coercion checks. | |
Toughened (Rank 3) | FaD, 99; Knights of Fate (KoF), 27 | +2 Wound Threshold per rank. | |
Sense Advantage | FaD, 99 | Once per session, add 2 Setback dice to any NPC's skill check. | |
Intimidating (Rank 4) | FaD, 99; KoF, 27 | Suffer strain up to ranks to downgrade or upgrade the difficulty of Coercion checks made by or against you by an equal number. | |
Crippling Blow | FaD, 99 | Increase the difficulty of next combat check by 1. If the check deals damage, target suffers 1 strain whenever he moves for the remainder of the encounter. | |
Fearsome (Rank 3) | FaD, 99 | When an adversary becomes engaged with you, force them to make a fear check, difficulty equal to your ranks in Fearsome. | |
Grit (Rank 2) | FaD, 99 | +1 Strain Threshold per rank. | |
Force Rating | FaD, 99 | +1 Force Rating per rank. | |
Dedication (Rank 2) | FaD, 99 | +1 to any Characteristic (Brawn, Cunning) per rank. | |
Terrify | FaD, 99 | Take the Terrify action. Make a Hard Coercion check and FR; disorient one target within medium range per success; spend 2 advantages to extend duration; spend F to immobilize affected target. | |
Improved Terrify | FaD, 99 | Reduce the difficulty of Terrify to Average; may spend Triumph to stagger an affected target. | |
Parry | KoF, 27 | When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks. | |
Lethal Blows (Rank 2) | KoF, 27 | Add +10 per rank to all Critical Hit rolls inflicted. | |
Embrace Your Hate (Rank 2) | KoF, 27 | Once per encounter per rank, may spend 1 Destiny Point and suffer Conflict equal to dark side Destiny points in the pool to one melee attack. | |
Quick Strike (Rank 2) | KoF, 27 | Add 1 Bonus die per rank to combat checks against opponents who haven't yet acted in the encounter. | |
Multiple Opponents | KoF, 27 | Add 1 Bonus die per rank to Lightsaber, Brawl, and Melee checks when engaged with multiple opponents. | |
Juyo Savagery | KoF, 27 | The character adds +5 to Critical Injury rolls from Lightsaber checks for each dark side Destiny point in the pool. |
Upgrade | Effect |
---|---|
Control | Ongoing effect. Commit FD. Once per round, when an attack targets the Force user, he upgrades the difficulty once. |
Strength | When using Sense's ongoing effects, upgrade the pool twice, instead of once. |
Duration | Sense's ongoing effects may be triggered one additional time per round. |
Upgrade | Effect |
---|---|
Control (Rank 3) | Can be used with Resilience, Brawl, Coordination, Piloting Planetary. |
Control | Commit FD. Increase Brawn by 1 per committed die (max 6). |
Control (Rank 2) | Spend F to leap to any location in short range; may leap horizontally or vertically. |
Upgrade | Effect |
---|---|
Strength (Rank 2) | Spend F to increase silhouette by a number equal to Strength upgrades purchased. |
Range (Rank 2) | Spend F to increase range by bands equal to Range upgrades purchased. |