Threshold | 13 |
Current | 0 |
Threshold | 13 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 0 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 0 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | X | 1 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 3 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 0 | ||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 3 | ||
Ranged: Light (Ag) | X | 0 | ||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | X | 1 | ||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 0 | ||
Knowledge: Xenology (Int) | 0 |
Lightbow |
RangeLong |
SkillRanged: Heavy |
|
Blast 4, Knockdown, Pierce 3, Slow-Firing 1 |
Damage11 |
Critical3 |
|
Staff (Gaffi Stick) |
RangeEngaged |
SkillMelee |
|
Defensive 1, Disorient 3 |
Damage |
Critical |
|
Unarmed |
RangeEngaged |
SkillBrawl |
|
Disorient 1, Knockdown |
Damage |
Critical |
Name | Rank | Book & Page | Description |
---|---|---|---|
Sniper Shot | AoR, 93 | Before making a non-thrown ranged attack, perform the Sniper Shot maneuver to increase the weapon's range by 1 band per rank. Upgrade the difficulty of the attack by 1 per range increase. | |
True Aim | AoR, 93 | Once per round, perform the True Aim maneuver to gain the benefits of aiming and upgrade the attack once per rank. | |
Lethal Blows | AoR, 93 | Add +10 per rank to any Critical Injury results inflicted. | |
Deadly Accuracy | AoR, 93 | When acquired, choose any combat skill (Ranged Heavy); add damage equal to ranks in that skill to one hit of a successful attack using that skill. | |
Push Aside | DoR, 99 | After making a successful Melee, Brawl, or Lightsaber combat check against an engaged foe, may force the target to move to short range in a direction of the opponent's choosing. Spend 1 Triumph to cause the opponent to fall prone after moving. |