Deacon Rusk by TitusRex

Species
Human
Career
Soldier
Specializations
Heavy, Sharpshooter
System
Age of Rebellion

5
Threshold 15
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
4
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 1
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3
Beserker Rifle
Range
Medium
Skill
Ranged: Heavy
Burn 1, Disorient 1
Damage
7
Critical
4
E-22 Blaster Rifle
Range
Medium
Skill
Ranged: Heavy
Cumbersome 2, Linked 1, Stun Setting
Damage
8
Critical
3
Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3
SH-9 Slugthrower Pistol
Range
Short
Skill
Ranged: Light
Limited Ammo 5, Pierce 2
Damage
4
Critical
5
Z50 Grenade Launcher
Range
Medium
Skill
Gunnery
Blast 6, Cumbersome 3, Limited Ammo 6
Damage
8
Critical
4

0
160
505
20

Weapons & Armor

Riot Armor

Blaster Rifle
Berserker Rifle
E-22 Blaster Rifle
Z50 Grenade Launcher
Blaster Pistol
SH-9 Slugthrower Pistol
Frag Grenade x3

Personal Gear

Comlink
Datapad
Electrobinoculars
Entrenching Tool
Climbing Gear
Scanner Goggles
Stimpack x4

Utility Belt
Military Belt Pouch
Load-Bearing Gear
Mk III Modular Bacpack

Assets & Resources

48 hours

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Barrage 1 +1 damage to Ranged Heavy/Gunnery Attacks at Long/Extreme range
Toughened 1 +2 WT
Sniper Shot 1 Increase range band for a weapon once per rank, Increase difficulty for each range increase
True Aim 1 Gain benefits of aiming plus upgrade the check once per rank
Grit 1 +1 ST
Lethal Blows 1 +10 to crit rolls

Background

Motivation

Deadliness

Duties

Combat Victory

Description

Other Notes

Operation: Rebel Rouser - 15 XP, 500 cr, 24 hrs
Operation: Heterochromia Steel - 10 XP, 500 cr, 24 hrs
Operation: Medical Mayhem - 20 XP, 500 cr, 300 cr as loot, 24 hrs

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