Cass'iss'tem'a'tal'on "Cass" by Kyla

Species
Chiss
Career
Guardian
Specializations
Protector
System
Force and Destiny

3
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
2
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 2
Melee (Br) X 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Lightsaber (Blue)
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder
Damage
6
Critical
2

0
260
368
2

Weapons & Armor

Lightsaber, Concealing Robes

Personal Gear

Utility Belt, Handheld Comlink, Rations

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Infravision EtU pg. 21 Chiss can see in both the infrared and normal visual spectra, remove 1 obstacle die from lighting
Body Guard Rank 1 F&D pg. 48 Once/round use maneuver, suffer strain=ranks to upgrade attacks against engaged ally by ranks
Physician Rank 1 F&D pg. 48 When making a Medicine check to recover wounds, heal 1 additional strain/rank
Stimpack Specialization Rank 1 F&D pg. 48 When using stimpacks, head 1 additional wound/rank
Heightened Awareness F&D pg. 48 Allies in short range add 1 boost to Initiative checks, engaged allies add 2 boost
Resolve Rank 1 F&D pg. 48 When suffering strain, reduce strain suffered by 1/rank
Parry Rank 1 F&D pg. 48 When damaged by a melee attack, suffer 3 strain to reduce damage by 2+ranks
Reflect Rank 1 F&D pg. 48 When damaged by a ranged attack, suffer 3 strain to reduce damage by 2+ranks
Force Protection F&D pg. 48 Use maneuver, suffer 1 strain, commit up to ranks in FD to increase soak by same amount
Force Rating Rank 1 F&D pg. 48 Increase Force Rating by 1/rank

Force Powers

Force Rating
2
Power
Enhance
Description
Allows the Force user to perform athletic feats beyond the original scope of their abilities.
Upgrade Effect
Basic Power When making an Athletics check may roll an Enhance power check as part of the pool. May spend FP to gain successes or advantages on the roll.
Power
Foresee
Description
The Force user can feel the Force flowing around everything, seeing what is and what will be.
Upgrade Effect
Basic Power The user may spend FP to gain vague hints about events to come, up to a day into her future.
Control When making a skill check to determine Initiative, the Force user may roll a Foresee power check as part of the pool. She may spend FP to gain successes on the check
Power
Heal
Description
The Force user bolsters her ally with renewed vigor.
Upgrade Effect
Basic Power Spend FP to heal a number of wounds equal to Intellect from an engaged living target.
Power
Harm
Description
The Force user saps her foe of vital energy.
Upgrade Effect
Basic Power Spend FP to inflict a number of wounds (ignoring soak) on an engaged living target. The user gains 1 Conflict.
Power
Influence
Description
The Force user may attempt to guide, shape, and even twist the thoughts and feelings of others.
Upgrade Effect
Basic Power Spend DSP to generate negative emotions such as rage, fear and hatred, spend LSP to generate positive emotions such as peace, tranquility, and friendliness. Other emotions such as confusion can be generated from either.
Basic Power May alternatively spend FP to stress the mind of one living target, inflicting 1 strain.
Power
Move
Description
The Force User may move small objects via the power of the Force.
Upgrade Effect
Basic Power The user may spend FP to move one object of silhouette 0 that is within short range up to her maximum range. The default maximum range is short range.
Magnitude x1 Spend FP to increase number of targets affected equal to Magnitude upgrades purchased.
Strength x1 Spend FP to increase the silhouette able to be affected equal to Strength upgrades purchased.
Power
Sense
Description
The Force user can sense the Force interacting with the world around her.
Upgrade Effect
Basic Power The user may spend FP to sense all living things within short range (both sentient and non) or sense the current emotional state of one living target with whom she is engaged.

Background

General Cass, hero of Cathar's Peak. General Cass who led two clones through a battalion of droids at Anders' Ridge to take out a Separatist relay. General Cass is known for her stoic defiance of the enemy and her devotion to her clone troops.

What isn't known is that Jedi Knight Cass Talon isn't fighting the Clone Wars to see the Separatists defeated, in fact, she sympathizes with their worries of the Republic's corruption. Cass is fighting the war because she comes from a family of slaves to the Sith Empire dating all the way back to the Great Hyperspace Wars. Believed to be extinct, the resurgence of the Sith threatens the galaxy, and Cass refuses to see it returned to those dark days of slavery and oppression.

Motivation

Ambition to Destroy the Sith once and for all.

Morality

70
Emotional Strength - Pride (Cass is supremely confident in her abilities)
Emotional Weakness - Arrogance (Cass sometimes disregards those who disagree)

Description

As beautiful as her personality is cold, Cass is a study in contradictions. She is a cold and cunning general, but she genuinely cares for her troops, working diligently to reduce casualties. She is beautiful and flirtatious, but she never gets close to anyone, almost as if flirting is conversational and not emotional.

Other Notes

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