Threshold | 16 |
Current | 0 |
Threshold | 16 |
Current | 5 |
Ranged | 2 |
Melee | 2 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | X | 4 | ||
Coercion (Will) | X | 6 | ||
Computers (Int) | X | 0 | ||
Cool (Pr) | X | 0 | ||
Coordination (Ag) | X | 0 | ||
Deception (Cun) | X | 2 | ||
Discipline (Will) | X | 2 | ||
Leadership (Pr) | X | 4 | ||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | X | 0 | ||
Piloting: Space (Ag) | X | 4 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 2 | ||
Stealth (Ag) | 3 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | X | 2 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | X | 5 | ||
Knowledge: Core Worlds (Int) | X | 0 | ||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
"The Eliminator" |
RangeExtreme |
SkillRanged: Heavy |
|
autofire, accurate 5, stun setting |
Damage10 |
Critical2 |
|
missile tube |
RangeExtreme |
SkillGunnery |
|
breach 1accurate 2, remove 1sb, aim as incidental |
Damage20 |
Critical2 |
|
quiet rifle |
RangeMedium |
SkillRanged: Heavy |
|
accurate 3 |
Damage7 |
Critical5 |
|
cyber-virbro blade |
RangeEngaged |
SkillMelee |
|
pierce 2 vicious 1 accurate 5 sunder |
Damage+1 |
Critical1 |
|
cyber-heavy foot |
RangeEngaged |
SkillMelee |
|
concussive, disorient 2, knockdown, ensane accurate 1 sunder, |
Damage+2 |
Critical5 |
|
slugthrower |
RangeLong |
SkillRanged: Heavy |
|
accurate 1 |
Damage6 |
Critical5 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Balance | when healing strain roll FR, heal strain equal to LS | ||
Clever solution | 1/session using cunning to make a skill check | ||
confidence 1 | decrease diff of discipline checks for fear by 1 | ||
convincing demenor 2 | remove 2 sb from deception or skullduggery cghecks | ||
dedication 4 | agility +2, cunning+2 | ||
double or nothing supreme | suffer 2 starin double adv, success triumphs and dispairs | ||
Force rating | FR+1 | ||
Grit 6 ranks | +5 strain | ||
High G training-2 | when vehicle would take strain, character may take strain uptp ranks in high G instead | ||
Indistinguishable 1 | upgrade diff to identify chartacter 1/rank | ||
Inspiring rhetoric improved | PP check, each success 1 ally recovers 1 strain and gets B for lleadership rank rounds, spend adv to remove additional starin for 1 characer | ||
Inspiring rhetoric supreme | suffer 1 strain to perform above as a manouver | ||
kill it with kindness 1 | remove sb/rank from charm and leadership checks | ||
koiogran turn | when an opponent has gained the advantage may perform this manouver to remove effect | ||
natural rogue | 1/session may reroll a skiullduggery or stealth check | ||
plausible deniability 1 | remove sb/rank from coercion and deception checks | ||
second chances 3 | 1/encounter reroll 1 positive die/rank | ||
short cut 2 | during chase add b/rank to checks made t catch or escape an opponent | ||
showboat | when piloting may suffer 2 strain to gain a triumpn on success of dispair on failiure | ||
touch of fate | 1/session add bb to a check | ||
toughened 2 | gain +2 wt/rank | ||
up the antee 2 | win 10% more/rank | ||
well rounded | add gunnery and ranged heavy as career skills | ||
signature vehicle | upgrade mechanics checks on sig vehicle, raider II | ||
larger project x2 | sig vehicle up to sil 5 | ||
gearheadx2 | remove sb from mech checks, mods cost half price | ||
custom loadout | add 2 HP to signature vehicle | ||
full throttle | ppp piloting check, increase max speed by 1 for cunning rounds | ||
full throttle imprioved | 1 strain to perform fulll throttle as a pp check and a manouver | ||
skilled jockey rank 3 | remove 1 sb from piloting checks | ||
tinkerer | add 1hp to eliminator rifle | ||
Master Pilot | 2 strain to perform an action as a manoeuvre | ||
galaxy mapper | remove 1 sb from astrogation, astrogation takes 50% tiome | ||
insight | |||
sense danger | remove 2sb from a check 1/session | ||
dodge | |||
resourceful refit | PP check destroy old attachment reduce price of new attachment by value of old attachment | ||
scathing tirade | |||
scathing tirade improved | |||
scathing tirade supreme | |||
lets ride | |||
resolve | take 1 less involuntary strain | ||
hidden storage | 5p check to find store 1 encum |
Upgrade | Effect |
---|---|
strength increase twice | |
commit offence | |
duration 2x per round | |
commit defense |
Upgrade | Effect |
---|---|
control:skills | add FR to coercion, charm, deceptionm leadership, negotiation checks spend FP to gain success or adv |
range 1 |
Upgrade | Effect |
---|---|
all upgrades |
Upgrade | Effect |
---|---|
coordination | roll force dice as part of check spend fp as success or adv |
piloting planetary | roll force dice as part of check spend fp as success or adv |
resiliance | roll force dice as part of check spend fp as success or adv |
athletics | roll force dice as part of check spend fp as success or adv |
piloting space | roll force dice as part of check spend fp as success or adv |
Upgrade | Effect |
---|---|
initiative sucess | spend FP to add sucess to init roll |