Attached to the 3rd regiment - 3rd Regiment, Urban Guerrillas:
The Urban Guerrillas specialize in urban combat and street fighting. They typically do not fight pitched battles or use heavy weaponry, but instead use stealth, extreme mobility, demolitions, light weapons, and hand-to-hand fighting
20 Duty for 10 XP/+2500 Credits
Brawn 3, Agility 3, Intelligence 4
Recruit spec IS taken, +15 XP SFL Boost
Free ranks : Medicine 1(Species) // Athletics 1, Knowledge (Education) 1, Mechanics 1, Perception 1 // Athletics 2, Mechanics 2
Skill Ranks bought
▪ Computers - 1
▪ Discipline - 1,2
▪ Knowledge (Education) - 2,3,4
▪ Survival - 1,2,3,4
▪ Ranged (Heavy) - 1,2,3
▪ Melee - 1,2,3
▪ Perception - 2
▪ Mechanics - 3
▪ Piloting (Planetary) - 1
▪ Gunnery - 1
▪ Knowledge (Warfare) - 1
▪ Vigilance - 1
Sapper Talent Tree (Starting)
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Recruit Talent Tree (SFL Grant)
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Battle Scars:
1 - Physical Training - Concussion riffle induced along the abdominal - meritorious valor in extracting a squad-mate from hostile fire. - 15 xp
Operation OTB "Tea Time" (xp: 25, duty: 0, credits: 3500 no base pay, hours: 0)
Operation Crypt Pillager (xp: 20, duty: 10, credits: 300, hours: 24)
Spent 8 hours to heal from Crypt Pillager
Operation Cold Case (xp: 20, duty: 15, credits: 300+200 loot, hours: 24)
Operation Checkmate B6 (xp: 20, duty: 5, credits: 300+100 loot, hours: 24)
Operation Deep Orange (xp: 15, duty: 15, credits: 300, hours: 24)
Burn 48 Hours for 5 xp
4 hours spent crating (36 remain)
Operation Blinded Gaze (xp: 20, duty: 20, credits: 300+3000, hours: 24) (60 hours remain)
9 hours spent on shopping (51 remain)
8 Hours spent on healing (43 Remain)
Operation Maximum Ambition (xp: 5, duty: 0, credits: 300, hours: 24) (67 hours remain)
Operation Unchained Melody (xp: 25, duty: 10, credits: 300, hours: 24) Looted a hat (91 hours remain)
Operation Corn Husk (xp: 20, duty: 20, credits: 300, hours: 24) (115 Remain) Immediately bought a new tool belt
Burn 96 Hours on XP (19 Remain)
Operation Strawberry Milkshake (xp: 10, duty: 20, credits: 400, hours: 24) (43 Remain)
Operation Training Day (xp: 20, duty: 10, credits: 400, hours: 24) (67 Remain) Bought a new entrenching tool
Claimed CR reward (rank 1) - Utility Arm
Operation Blinded Judgement (xp: 25, duty: 15, credits: 400, hours: 24) (91 REMAIN) Looted 1 datapad Ended with 12 wounds on Feb 1
Battle Scar Earned - Physical Training - for meritorious valor in extracting a squad-mate from hostile fire. - 15 xp
Burned 48 for 5 xp (43 Hours remain)
Operation Snails Pace (xp: 25, duty: 15, credits: 400+750, hours: 24)(67 hours remain) Looted a small stormtrooper doll
Blew 48 hours on 5 xp (19 remain)
(GM) Operation Commercial Veil (xp: 15, duty: 10, Credits: 300, hours 12)(31 Remain)
Operation Icy Desperation (xp: 25, duty: 15, credits: 400, hours: 24)(55 Remain) (11 wounds 1 crit feb 20, 2020)
Blow 48 Hours on 5 xp (7 Remain)
Had to spend 5 hours to get off Ondara (2 Remain)
Operation Weeding (xp: 20, duty: 15, credits: 400+10, hours: 24) (26 Remain) (Fully healed)(Stole a stun only blaster pistol)
Operation Sheathed Sword (xp: 15, duty: 10, credits: 300, hours: 12) (38 Remain)(GM)
Earned contribution rewards rank 2: Strength Enhancing System Armor Attachment and a Pioneer squad tool kit
Operation Maximum Phalanx (Xp: 15, Duty: 10, Credits: 400, Hours: 24) (62 Remain)
Operation Scream Jumper (Xp: 15, Duty: 10, Credits: 500, Hours: 24) (86 Remain)
Spent 12 hours healing a crit with the chief medical officer, and getting another repaired in the process (74 Remain)
Operation Strike Out (Xp: 25, Duty: 20, Credits: 500, Hours: 24)(98 Remain)
Spent 17 hours and 5400 credits procuring Rebel Heavy Battle Armor (81 Remain)
Operation Brightest name in safety (Xp: 20, Duty: 15, Credits: 500, Hours: 24)(105 Remain)
Operation Cobra Quick Bite (Xp: 20, Duty: 15, Credits: 500, Hours: 24)(129 Remain)
Spent 72 hours for 15 duty (57 Remain)
Claim CR 3 rewards of a Caisson class transport and astrogation droid brain
Spent 1000 credit installing modifications on droid brain attachment
Operation Raider Retrieval (xp: 20, duty: 10, credits: 300, hours: 12) (69 Remain)(GM)
Operation Basic Improvements (xp: 20, duty: 15, credits: 600, hours: 24) (93 Remain)
Operation Powder Keg (xp: 20, duty: 20, credits: 600, hours: 24) (117 Remain)
Spent 48 hours on 5 xp (69 Remain)
Operation Engine that Shan’t (xp: 20, duty: 15, credits: 300, hours: 12) (GM) (81 remain)
Spent 48 hours on 5 xp (31 Remain)
Spent 5 hours on math (26 remain)
Spent 5 hours to plant bombs on rocks (21 Remain)
Donated 2450 credits to get baradium, got back 368 in change
Operation: Duchy of Danger (xp:10, Credits: 250, Hours: 12) (33 Remain) (GM)
Spent 24 hours studying Fear gas (9 Remain)
Operation: Garison Breaker (xp: 15, Credits: 500 plus looted blaster rifle, Hours: 24)(33 remain)
Operation: Span the Divide (xp: 15, Credits: 500, Hours: 24)(58 remain) Staid behind to oversee Uyter bridge construction