K1-3F by Vergence

Species
Droid
Career
Hired Gun
Specializations
Enforcer
System
Edge of the Empire

6
Threshold 15
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

4
2
1
3
4
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 3
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 3
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 3
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Backhand Shock Gloves
Range
Engaged
Skill
Brawl
Concussive 1, Stun Damage, Slow-Firing 1
Damage
5
Critical
3
Knockout Grenade
Range
Short
Skill
Ranged: Light
Blast 10, Stun Damage, Limited Ammo 1
Damage
12
Critical
-

0
335
0
4

Weapons & Armor

Integrated Laminate Armor Chassis [Enc 4, Soak 2, HP 3, 2,500c]
-Strength Enhancing System [Increases wearer's Brawn by +1, -2HP, 5,500c]

Backhand Shock Gloves [Enc 0, Damage +1, Concussive 1, Stun Damage, Slow-Firing ]

Personal Gear

Integrated Tracker's Goggles [Enc 0, Boost to Perception checks & remove 2x Setbacks to vision/combat, 600c]

Integrated DH77 Headcomm [Enc 0, Planetary Range Medium, 3x Setback to intercept communications, 400c]

Integrated Concealed Record [Enc 0]

Load-Bearing Gear [Enc +3, 100c]
2x Knockout Grenade [Enc 1, Damage 12, Blast 10, Stun Damage, 120c]
Stun Cuffs [Enc 1, 100c]

Utility Belt [Enc +1]
Stim Pack [Enc 0, 25c]
3x Repair Patch [Enc 0, 25c]

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Inorganic Species Since droids are inorganic, they do not gain the benefits of recovering with a bacta tank, stimpack, or Medicine skill checks. Droids do recover naturally by resting, as their systems attempt self-repairs. Otherwise, droids need to be tended to with a Mechanics check, using the same difficulties and results of Medicine checks for organic beings. Emergency repair patches can be used to repair damage just like stimpacks are used on organic beings.
Mechanical Being Species Droids cannot become Force sensitive, nor acquire a Force Rating by any means. Droids cannot use Force powers, and also cannot be affected by mind-altering Force powers.
Enduring Species Droids cannot become Force sensitive, nor acquire a Force Rating by any means. Droids cannot use Force powers, and also cannot be affected by mind-altering Force powers.
Intimidating (Rank 2) 5XP, 20XP When attempting a Coercion check, the character may suffer a number of strain to downgrade the difficulty of the check a number of times equal to the strain suffered. This number cannot exceed his ranks in Intimidating. When the character is the target of a Coercion check, the character may suffer a number of strain to upgrade the difficulty of the check a number of time equal to the strain suffered. This number cannot exceed his ranks in Intimidating.
Stunning Blow 10XP When making Melee checks, may inflict damage as strain instead of wounds. This does not ignore soak.
Defensive Stance (Rank 1) 15XP Once per round, as a maneuver suffer a number of strain up to ranks in Defensive Stance to upgrade difficulty of all incoming melee attacks by an equal number for the next round
Street Smarts (Rank 2) 20XP, 5XP Remove a Setback Die per rank of Street Smarts from any Streetwise or Knowledge (Underworld) checks the character attempts.
Second Wind (Rank 1) 20XP Once per encounter, may use Second Wind incidental to heal strain equal to ranks in Second Wind.
Fearsome (Rank 3) 25XP, 5XP When an enemy becomes engaged with the character, they may force the enemy to make a fear check, with the difficulty equal to ranks in Fearsome.
Dedication (Willpower) 25XP Each rank permanently increases a single characteristic of the player’s choice by one point. This cannot bring a characteristic above six.
Talk the Talk 10XP When making a Knowledge check, the character may spend 1 Destiny Point to substitute Knowledge (Underworld) or Streetwise for the required skill.
Loom 15XP When an ally engaged with the character makes a successful Charm, Deception, or Negotiation check, the character adds advantages per rank in Coercion to the ally’s check.
Toughened (Rank 1) 5XP Gain +2 wound threshold
Walk the Walk 20XP The character may spend 1 Destiny Point to add damage equal to his ranks in Streetwise to one hit of a successful Brawl check

Background

K1-3F is a KX-series security droid. Often referred as imperial enforcer droid, the model was manufactured and assembled by Arakyd Industries for service of the Galactic Empire. The KX-series droids were programmed to speak and interact with people, but not as proficient at it as protocol droids. Furthermore, K1-3F is programmed to handle a wide range of tasks, including escorting dignitaries, protecting important people and defending Imperial installations. Where K1-3F stands out on KX programming is its Imperial Security Bureau in law-enforcement directives. The droid is in charge with matters of state security and ensuring the loyalty of citizens to the Empire. Thus, K1-3F is dedicated to the directives of rooting out enemies of the New Order and maintaining stability on Ord Cantrell.

Motivation

Detection: It is K1-3F's prerogative to search for signs of disloyal activity, insurgency, and extracting information from various lifeforms to obtain valuable intel through law enforcement.

Obligations

Prestige: 1, Internal Security 0: K1-3F is in charge of auditing the New Order by investigating possible instances of insubordination and maintaining imperial stability during the transition of power on Ord Cantrell.

Description

The droid stands two meters tall, with long thin limbs, and an Imperial crest imprinted on the side of each its dark gunmetal broad shoulders. K1-3F's chassis is an obvious exaggerated mechanical form designed to resemble human proportions while maintaining the mobility of a human athlete. It's integrated back-mounted combat computer also gives it a almost hunchback posture. Furthermore, most find K1-3F's two piercing white optical sensors captivating.

Other Notes

Free Hired Gun Skills: Athletics (1), Discipline (1), Planetary (1), Vigilance (1), Brawl (1), Melee (1)
Free Enforcer Skills: Coercion (1), Streetwise (1), Brawl (2)
Droid Creation 175XP + 10XP Obligation = +185XP
-50XP Brawn (3), -20XP Agility (2), -50XP Cunning (3), -50XP Willpower (3), -10XP Coercion (2), -5XP Fearsome = -185XP
Knight Level +150XP: -5XP Intimidating, -10XP Stunning Blow, -15XP Defensive Stance, -20XP Street Smarts, -20XP Second Wind, -25XP Fearsome, -25XP Dedication, -5XP Street Smarts, -10XP Talk the Talk, -15XP Loom =-150XP
Imperial Faction Bonus: Discipline (2)
_____________________________________________________
10/19 +20XP: -15XP Coercion (3), -5XP Toughened
10/22 +20XP: -15XP Brawl (3), -5XP Ranged-Light (1)
10/26 +20XP: -10XP Streetwise (2), -10XP Ranged-Light (2)
11/2 +20XP: -15XP Streetwise (3), (Saved 5XP)
11/9 +20XP: -20XP Intimidating
11/16 +20XP: -25XP Fearsome (Spent 5XP Saved)
11/23 +20XP: -20XP Walk the Walk

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