Commlink (Handheld)
Stun Cuffs ×1
Stimpack ×1
Extra Reload ×1
Glow Rod ×1
Assets & Resources
Languages: Basic, Gand, Huttese
Critical Injuries & Conditions
Force Powers
Force Rating
1
Power
Seek
Description
The Force user allows the will of the Force to lead the way to something lost or forgotten. The user may spend 2 Force Die results to gain insight into the general location or direction of a person or object that he knows about, regardless of current distance. The user may spend 1 Force Die result and succeed at an Average Vigilance check (or opposed Vigilance vs. Discipline check) to see through illusions.
Upgrade
Effect
Control: Skills
Ongoing effect: Commit 1 Force Die. Upgrade the ability of Vigilance and Perception checks once.
Power
Farsight
Description
The Force user expands normal visual senses through a connection to the Force. The user may spend 1 Force Die result to ignore the effects of darkness or blindness and see normally at up to medium range for the remainder of the round (or one minute). This allows the user to view everything most sentients could normally be able to see on a well-lit day.