Threshold | 12 |
Current | 0 |
Threshold | 13 |
Current | 1 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 1 | ||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | X | 1 | ||
Mechanics (Int) | X | 0 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 0 | ||
Piloting: Planetary (Ag) | X | 0 | ||
Piloting: Space (Ag) | X | 3 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | X | 3 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | X | 0 | ||
Ranged: Heavy (Ag) | X | 0 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 1 | |||
Knowledge: Xenology (Int) | 0 |
Quick Trigger |
RangeMedium |
SkillRanged: Light |
|
Stun Setting |
Damage6 |
Critical3 |
|
Galaar-15 carbine |
RangeLong |
SkillRanged: Heavy |
|
Stun settings, Accurate |
Damage9 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Let's Ride | Once per round on the character’s turn, the character may mount or dismount from a vehicle or beast, or slide into the cockpit or weapon station aboard a starship, as an incidental instead of a maneuver. | ||
Rapid Recovery | 1 | When this character heals strain after an encounter has concluded, he heals one additional strain per rank in Rapid Recovery. | |
Knowledge Specialization (Warfare) | 1 | When the character first acquires this talent, he may choose one Knowledge skill. When making checks with that skill, he may spend a Triumph to gain additional successes equal to his ranks in Knowledge Specialization. | |
Tactical Combat Training | Melee and Ranged (Heavy) become career skills. | ||
Natural Pilot | Once per session Reroll Gunner and Piloting (Space) | ||
Full Throttle | 1 | Make a hard piloting check to increase a vehicle's top speed by 1 for a number of rounds equal to cunning | |
Defensive Driving | 2 | Incrrease defence of vehicle or starship being piloted by 1 per rank | |
Skilled Jockey | 1 | Remove 1 setback from piloting checks per rank | |
Grit | 1 | Increase strain threshold by one per rank | |
By the book | May use K. Warfare for Initiative |