Odif by SpaceTexan

Species
Klatooinian
Career
Soldier
Specializations
Commando - Heavy
System
Age of Rebellion

6
Threshold 19
Current 0
Threshold 14
Current 0
Ranged 2
Melee 3

Placeholder Image

Characteristics

3
3
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1 +1 Boost for Physical Training
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1 +1 Boost for Physical Training
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) 0
Brawl (Br) X 1
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting, Accurate 1, Point Blank 1, Decrease 1 Range Band for Long and Extreme by 1
Damage
9
Critical
3
Sap Gloves
Range
Engaged
Skill
Brawl
Concussive 1, Disorient 1, Knockdown, Stun Setting Spotting sap gloves requires Daunting (◆◆◆◆) Perception check.
Damage
5 (3 Brawn +2 Damage Mod)
Critical
5
THERMAL DETONATOR
Range
Short
Skill
Ranged: Light
Breach 1, Blast 15, Limited Ammo 1, Vicious 4
Damage
20
Critical
2
VIBROSWORD
Range
Engaged
Skill
Melee
Defensive 1, Pierce 2, Vicious 1
Damage
6
Critical
2

0
210
3002
12/18

Weapons & Armor

Blaster Rifle (1600c): Stun Setting,
Forearm Grip: Point Blank 1, Accurate 1,
Telescopic Sight: Decrease 1 Range Band for Long and Extreme Range

Sap Gloves (50c) Spotting sap gloves requires Daunting (◆◆◆◆) Perception check.

THERMAL DETONATOR

VIBROSWORD- +3 (Brawn) +2 (Weapon Bonus) +1 (Feral Strength)

Pioneer Armor (850c) 1 Increase Encumbrance Threshold by 3.
Armor Insert: Total: 2 Soak Defense: Melee 2 & Ranged 2
Makes any armor like Armored Clothing Soak 1, Defense: 1 Melee, Defense Ranged +1,
Armor inserts can be noticed by making an Average (◆◆) Perception check.
+1 Armor Insert Mod
+1 Defense Melee & Ranged Mod

Personal Gear

Utility Belt (25c)- Increase Encumbrance +1
Mk. IV Modular Backpack with 3 Pouches (120c)- Increase Encumbrance +6
Military Belt Pouch (10c)- Can hold two items of encumbrance 0 and retrieve them at will.
Recon Remote (250c)
Datapad (75c)
Comlink (Handheld) (25c)
Glow Rod (10c)
Fire Paste (3c)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 2 EotE 136 +1 to Strain (2 total)
Toughness 3 EotE 145 +2 to Soak (6 total)
Point Blank 2 EotE 141 & Forearm Grip +1 damage to successful Short or Engaged Range (2 total)
Physical Training 1 AoR 154 +1 Boost Athletic and Resilience checks
Durable 1 EotE 135 May reduce any Critical Injury suffered by 10 per rank of Durable.
Feral Strength 1 EotE 135 Add 1 damage per rank of Feral Strength to one hit of a successful Melee or Brawl attack.
Armor Master 1 EotE 132 When wearing armor, increase total soak value by 1.
Strong Arm 1 EotE 144 Treat thrown weapons as if they had 1 greater range.
Burly 1 HGS 32 Reduce any weapon’s Cumbersome quality and Encumbrance rating by ranks in Burly to a minimum of 1.
Barrage 1 EotE 132 +1 damage per rank of Barrage to 1 hit of a successful attack while using Ranged (Heavy) or Gunnery at long or extreme range.

Background

Comfortable with Tech, The Force is an Ancient Religion, Reason for Adventure: Mercenary

Motivation

Cause- Overthrow the Empire

Duties

Combat Victory

Description

6' Tall, Athletic Build, Bald, Brown Skin, Brown Eyes, Mean Snarl

Other Notes

Starting Klatooinian: 100 XP
Starts with 1 Non-career Skill: Gunnery & 1 Combat Skill: Ranged-Heavy
Skills Career: Athletics, Brawl, Melee, Ranged-Heavy
Specialization Skills: Melee, Resilience
+30 Brawn, +30 Intellect, +20 Willpower
Talents: +5 Physical Training, +5 Grit, +5 Toughness, +5 Point Blank
-10 Duty for +2500 Credits
----
15 XP awarded: Talent: +10 Toughness, Skills: +5 Warfare
55 XP awarded: Talent: +10 Durable, +10 Strong Arm, +15 Armor Master, +15 Feral Strength, Skills: +5 Ranged (Light)
35 XP awarded: 2nd Specialization: +20 Soldier-Heavy, Talent: +5 Burly, +5 Barrage, +5 Grit, +5 Toughness

Return to Top