Glow Rod
Military Pack
Comlink (Handheld)
Stimpacks x2
Assets & Resources
Nexu
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Swift
F&D Core Rulebook, pg89
Does not suffer usual penalties for moving through difficult terrain.
Keen Eyed x2
F&D Core Rulebook, pg89
Remove ■ per rank of Keen Eyed from Perception and Vigilance checks. Decrease time to search a specific area by half.
Outdoorsman
F&D Core Rulebook, pg89
Remove ■ per rank of Out- doorsman from checks to move through terrain or manage environmental effects. Decrease overland travel times by half.
Animal Empathy
F&D Core Rulebook, pg89
When making checks to handle or tame animals, add O no greater than Force rating to the check. Spend 3 to add # 01 O to the check.
Animal Bond
F&D Core Rulebook, pg89
Develop long-term bond with single animal of silhouette no greater than half Force rating rounded down.
Force Powers
Force Rating
1
Power
Heal/Harm Basic Power
Description
Heal (light side Force user only): Spend Destiny to heal a number of wounds equal to Intellect from an engaged living creature (including user). Harm: Spend Destiny to inflict a number of wounds equal to Intellect (ignoring soak) on an engaged living target. The user gains 1 Conflict.
Upgrade
Effect
Range
The Force user bolsters his ally with renewed vigor or saps his foe of vital energy.
Spend Destiny to increase power's range by a number of range bands equal to Range upgrades purchased.
Magnitude
Spend 2 Destiny to affect 1 additional target within range per rank of Magnitude purchased.
Power
Misdirect Basic Power
Description
The Force user creates illusions to fool those around him.
The user may spend Destiny to make a target at up to short range unable to perceive a chosen person or object of silhouette 1 or smaller. Until the beginning of the user's next turn, the target cannot see or sense the hidden person or object.
Upgrade
Effect
Range
Spend Destiny to increase power’s range by a number of range bands equal to Range upgrades purchased.