Surgeon |
2 |
AoR 92 |
Heal 1 extra wound when healing with medicine check per rank |
Grit |
3 |
AoR 92&93 |
+1 Strain per rank |
Stimpack Specilization 2 |
|
AoR 92 |
Heal 1 extra wound with stimpacks per rank |
Bacta Specialist |
|
AoR 92 |
Patients recover 1 additional wound per rank of Bacta Specialist when they recover wounds from bacta tanks or long term care. |
Stim Application |
|
AoR 92 |
Take the Stim Application action; make an average Medicine check. If successful, 1 engaged ally increases 1 characteristic by 1 for the encounter and suffers 4 strain. |
Improved Stim Application |
|
AoR 92 |
When performing a Stim Application action, may increase the difficulty to hard (3D), and target only suffers 1 strain. |
Master Doctor |
|
AoR 92 |
Once per round, suffer 2 strain to decrease the difficulty of a Medicine check by 1. |
Forager |
1 |
AoR 92 |
Remove up to 2 Setback die from skill checks to find food, water, or shelter. Survival checks to forage take half the time. |
Toughened |
2 |
AoR 92 |
Gain +2 wound threshold per rank. |
Dedication |
|
AoR 92 |
+1 to Intelect |
Sniper Shot 1 |
1 |
AoR 93 |
Before making a non-thrown ranged attack, may perform a Sniper Shot Maneuver to increase the weapon's range by 1 range band per rank in SS. Upgrade the difficulty of the attack by 1 per range band increase. |
True Aim 2 |
2 |
AoR 93 |
Once per round, may perform a TA maneuver to gain benefits of aiming and upgrade combat check once per rank of TA |
Lethal Blows 2 |
2 |
AoR 93 |
Add +10 per rank of LB to any Critical Injury infliced on opponents |
Natural Doctor |
|
AoR 92 |
Once per session, may reroll a medicine check. |
It's Not That Bad |
|
AoR 92 |
Once per session, when an ally would suffer a crit, make a hard Medicine check to stop the ally from gaining the crit. |
Deadly Accuracy |
|
AoR 93 |
Add ranks in Ranged Heavy to Ranged Heavy attacks. |