Durable 1 |
|
AoR 146 |
The character may reduce a Critical Injury result she suffers by 10 per rank of Durable, to a minimum of one. |
Grit 1 |
|
AoR 148 |
Each rank of Grit increases a character's strain threshold by one. |
Overwhelm Defenses 1 |
|
AoR 154 |
Upon making an unsuccessful attack with a starship or vehicle weapon, the character may spend 2 advantages per rank of Overwhelm Defenses. Reduce the defense rating in the defense zone targeted by the attack for the remainder of the encounter by 1 for every 2 advantages spent. |
Debilitating Shot 1 |
|
AoR 145 |
Upon making a successful attack with a starship or vehicle weapon, may spend 2 advantages to reduce the maximum speed of the target by 1 (to a minimum of 1) until the end of the next round. If the starship or vehicle was traveling its maximum speed, it has its current speed reduced to the new maximum. |
Brace 1 |
|
AoR 143 |
As a maneuver, the character may Brace herself. This allows a character to remove 1 setback die per rank of Brace from the next skill check based on changing conditions, inclement weather, unstable surfaces, zero gravity, heavy gravity, or other disruptive physical obstacles that would make a skill check more difficult. |
Spare Clip 1 |
|
AoR 157 |
The character does not run out of ammo on a despair. Items with Limited Ammo quality run out of ammo as normal. |
True Aim 1 |
|
AoR 158 |
Once per round, before the character makes a ranged attack, he may perform a True Aim maneuver. By performing this maneuver, the character gains all the benefits for aiming and also upgrades his attack roll once per rank of True Aim. |
Jury Rigged 1 |
|
AoR 150 |
The character chooses one personal weapon or piece of armor per rank of Jury Rigged. She may increase the damage of the weapon by one; decrease the Advantage cost on its Critical, or any single other effect by one to a minimum of one; or increase armor's ranged or melee defense by one. Alternatively, she can decrease the encumbrance of the item by two to a minimum of one. The bonus only applies so long as the character is using the item. If the item is ever lost or destroyed, the character may apply Jury Rigged to a new personal weapon or piece or armor. |