When hit by a melee attack, suffer 3 strain to decrease DMG by 6.
Toughened
FnDC, 100
+2 wounds threshold.
Conditioned
FnDC, 100
Remove 1 Setback from from athletics and coordination checks, reduce damage and strain from falling by 1.
Multiple Opponents
FnDC, 100
+1 Boost when attacking with a single target in engaged.
Durable
FnDC, 100
May reduce crits by -10.
Grit
FnDC, 100
+1 strain threshold.
Defensive Training
FnDC, 100
+1 defensive quality with lightsabers, melee, and brawl weapons.
Force Powers
Force Rating
Power
Sense
Description
SpendLD to sense all living things in short range.
Spend LD to sense emotional state of target within engaged range.
Spend LD, sense thoughts of target within engaged range.
Commit force die, twice per round upgrade difficulty of pool to attack me twice.
Commit force die, upgrade combat check twice.
Upgrade
Effect
Strength
senses ongoing effect upgrades twice.
Duration
Senses ongoing effect triggers twice
Control
Spend LD, sense thoughts of target within engaged range.
Control
Commit force die, once per round upgrade check to attack me once.