ARC Trooper CT-2229 "Knox" by Shift

Species
Human (Fett Clone)
Career
Soldier
Specializations
Commando
System
Age of Rebellion

5
Threshold 13
Current 0
Threshold 12
Current 0
Ranged 1
Melee 1

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Characteristics

3
3
2
3
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 1
Mechanics (Int) 0
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) 2
Brawl (Br) X 1
Gunnery (Ag) 1
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 2
Knowledge: Xenology (Int) 0

Attacks

DR-45 (Pistol mode)
Range
Short
Skill
Ranged: Light
Accurate 1, Stun Setting; Encumberance 2
Damage
8
Critical
3
DR-45 (Rifle mode)
Range
Medium
Skill
Ranged: Heavy
Accurate 1, Stun Setting, Carbine; Encum 3
Damage
8
Critical
3
Stealth Vibroknife
Range
Engaged
Skill
Melee
Pierce 1; Vicious 1; ■■ to find
Damage
+1
Critical
2
Boot Blade
Range
Engaged
Skill
Melee
Concealed (Boot)
Damage
+1
Critical
3
Shield Gauntlet
Range
Engaged
Skill
Brawl
Deflection 2; Stun Damage; allows use of Reflect Talent as a lightsaber would
Damage
1
Critical
5

270
0
0
8

Weapons & Armor

Clone Laminate Armor
--May ignore ■ imposed by environment, Encumberance 3
-Built-in comlink
-Enhanced Optics Suite
--remove ■■ due to smoke et al. conditions to Perception, Surveillance, Vigilance, and combat checks
-Integral Ascension Gear
--fires a grappling hook and cord
-Boot Blade
-Utility Belt
-Holster (DR-45)
--Reduces Encumbrance of weapon by 2 while holstered/sheathed
-Laser Sight Mod (DR-45)
-- +1 Success
-Magnetic Weapon Tether Mod (DR-45)
--May recover lost weapon as an incidental as long as within Engaged range
Concealed Holster (Stealth Vibroknife)
-Magnetic Weapon Tether Mod (Stealth Vibroknife)

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Reflect (w Active Shield Gauntlet) FaD Core, 151 When the character suffers a hit from a Ranged (Light), Ranged (Heavy), or Gunnery combat check, and after damage is calculated (but before soak is applied, so immediately after step 3 of Per- form a Combat Check, page 210), he may take the Reflect incidental. Player suffers 3 strain and reduces the damage dealt by that hit by a number equal to 2 plus his ranks in Reflect. This talent may only be used once per hit and when the character is wielding a Lightsaber weapon.

Background

Motivation

Duties

Description

Other Notes

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