Smooth Talker |
|
Rank 2 |
When first acquired, choose Charm, Coercion, Deception, or Negotiation. When making checks with that skill, spend 1 Triumph to gain additional Successes equal to ranks in Smooth Talker. |
Kill with Kindness |
|
Rank 2 |
Remove Setback dice per rank of Kill with Kindness from all Charm and Leadership checks. |
Disarming Smile |
|
Rank 2 |
Take the Disarming Smile action; succeed at an opposed Charm check to lower the target’s defense rating by ranks in Disarming Smile until the ned of the encounter. |
Natural Charmer |
|
Charmer |
Once per session, may re-roll any 1 Charm or Deception check. |
Dedication - Presence |
|
Charmer |
Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |
Grit |
|
Rank 2 |
Gain +1 strain threshold |
Congenial |
|
Rank 1 |
May suffer a number of strain to downgrade the difficulty of a Charm or Negotiation check, by an equal number. Strain suffered in this way cannot exceed ranks in Congenial. |
Just Kidding |
|
Charmer |
Once per round as an incidental, spend 1 Destiny Point to ignore 1 Despair generated on a social check by the character or any ally in short range. |
Don't Shoot |
|
Charmer |
Once per session as an action, make a 3 Purple Charm check. On success, cannot be the target of combat checks until the end of the encounter or until making a combat check |
Works Like a Charm |
|
Charmer |
Once per session, make one skill check, using Presence rather than the characteristic linked to that skill. |
Tactical Combat Training |
|
Recruit |
Melee and Ranged (Heavy) become career skills. |
Toughened |
|
Rank 2 |
Gain +2 wound threshold |
Spare Clip |
|
Recruit |
Cannot run out of ammo due to y. Items with Limited Ammo quality run out of ammo as normal. |
Creative Killer |
|
Recruit |
Reduce the crit rating of improvised weapons by 2 (to a minimum of 1). |
Dedication - Cunning |
|
Recruit |
Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |