Masuan by jmg

Species
Human
Career
Mystic
Specializations
Advisor
System
Force and Destiny

2
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

2
2
2
3
2
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 2
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 2
Discipline (Will) 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 1
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 1
Knowledge: Lore (Int) X 3
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

0
320
500
0/7

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit FaD, 81 +1 Strain Threshold per rank.
Knowledge is Power FaD, 81 Once per session, when making a Force power check, use Lore in place of Force Rating.
Kill with Kindness FaD, 81 Remove 1 Setback die per rank from Charm and Leadership checks.
Nobody's Fool FaD, 81 May upgrade the difficulty of incoming Charm, Coercion, and Deception checks once per rank.
Plausible Deniability FaD, 81 Remove 1 Setback die per rank from Coercion and Deception checks.
Sense Emotions FaD, 81 Add 1 Boost die to all Charm, Coercion, and Deception checks.
Contingency Plan FaD, 81 Spend 1 Destiny point to recover Strain equal to Cunning.
Force Rating FaD, 81 +1 Force Rating per rank.
Natural Charmer FaD, 81 Once per session, re-roll any 1 Charm or Deception check.

Force Powers

Force Rating
2
Power
Influence
Description
The character may attempt to guide the thoughts and feelings of others.
Only D for negative feelings, only L for positive.
Spend F to stress the mind of one living target he is engaged with, inflicting 1
Upgrade Effect
Range (Rank 2) Spend F to increase the range by bands equal to ranks purchased.
Control Make an opposed Discipline vs. Discipline check combined with an Influence power check. If the user spends F and succeeds, force the target to believe something untrue for 1 round or 5 minutes.
Control When making a Coercion, Charm, Deception, Leadership or Negotiation check, may roll an Influence power check as part of the pool. Spend F to gain successes or advantages.
Magnitude (Rank 2) Spend F to increase targets affected by ranks purchased.
Strength When inflicting Strain on a mind, do 2 Strain per pip instead of 1.

Background

Motivation

Morality

Description

Other Notes

Human Skills: Discipline, Education
Mystic Skills: Charm, Lore, Perception
Advisor Skills: Deception, Negotiation
Cunning 3, Presence 3, 4 (100), Influence Basic, Control (20).
Grit (5), Lore 2 (10), Knowledge is Power (10), Influence Strength, Range (15), Deception 2 (10), Kill with Kindness (5), Nobody's Fool (10), Charm 2 (10), Perception 2 (10), Lore 3 (15).
Plausible Deniability (15), Sense Emotions (20), Influence Magnitude, Control (20), Contingency Plan (20), Force Rating 2 (25).
Natural Charmer (20), Influence Magnitude, Range (10).

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