Hedren Broll by jmg

Species
Human
Career
Consular
Specializations
Sage, Seer, Hermit
System
Force and Destiny

3
Threshold 12
Current 0
Threshold 18
Current 0
Ranged 0
Melee 0

Characteristics

2
2
3
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) X 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 0
Perception (Cun) 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) X 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 2
Knowledge: Lore (Int) X 2
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

Fists
Range
Engaged
Skill
Brawl
Disorient 1, Knockdown
Damage
2
Critical
5

0
620
350
1/7

Weapons & Armor

Heavy Clothing (+1 Soak)

Personal Gear

Datapad, Handheld Commlink

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit (Rank 5) F&D, 71 +1 Strain Threshold per rank.
Researcher F&D, 71 Remove 1 Setback per rank from all Knowledge checks. Researching takes half the time.
Confidence F&D, 71 Decrease the difficulty of Discipline checks to avoid fear by 1 per rank.
Knowledge Specialization (Rank 2) F&D, 71 When acquired, choose 1 skill (Lore). When making a Lore check, spend Triumph to add successes equal to ranks.
Preemptive Avoidance F&D, 71 Spend 1 Destiny point to disengage from engaged enemy as an out-of-turn incidental.
Force Rating (Rank 5) F&D, 71 +1 Force Rating per rank.
Uncanny Reactions F&D, 83 +1 Bonus die per rank to Vigilance checks.
Keen Eyed F&D, 83 Remove 1 Setback die per rank from Perception and Vigilance checks.
Sense Advantage F&D, 83 Once per session, add 2 Setback to any 1 NPC skill check.
The Force is My Ally F&D, 83 Once per session, suffer 2 Strain to perform Force power check as a maneuver.
Natural Mystic F&D, 83 Once per session, reroll any 1 Force power check.
Forager Savage Spirits (SS), 27 Remove 2 Setback dice from checks to find food, water, or shelter. These attempts take 1/2 as long as usual.
Conditioned (Rank 2) SS, 27 Remove 1 Setback die per rank from Athletics and Coordination checks. Reduce wounds and stress caused by falling by 1 per rank.
Improved Animal Bond SS, 27 When spending a maneuver to direct a bonded animal, may suffer 1 strain to add 1 bonus die the animal's next check.
Natural Outdoorsman SS, 27 Once per session, may re-roll any 1 Resilience or Survival check.

Force Powers

Force Rating
6
Power
Foresee
Description
The Force user can feel the Force flowing around everything, seeing what is and what will be.
The user may spend F to gain vague hints of events to come, up to a day into his own, personal future.
Upgrade Effect
Power
Seek
Description
The Force user allows the will of the Force to lead the way to something lost or forgotten.
The user may spend FF to gain insight into the general location or direction of a person or object that he knows about, regardless of current distance.
The user may spend F and succeed at an Average Vigilance check (or opposed Discipline check) to see through illusions.
Upgrade Effect
Power
Sense
Description
The Force user can sense the Force interacting with the world around him.
Spend F to sense all living things within short range (sentient or non-sentient).
Spend F to sense the current emotional state of one living, engaged target.
Upgrade Effect
Control Spend F. The Force user senses the current thoughts of one living target with whom he is engaged.
Range (Rank 2) Spend F to increase range by bands equal to ranks purchased.

Background

Motivation

Morality

Description

Other Notes

Human: Perception, Vigilance
Consular: Discipline, Education, Lore
Sage: Cool, Lore
Intellect 3, Willpower 3, Cunning 3 (90), Foresee Basic (10), Education 2 (10), Grit 1, 2 (10).
Researcher (5), Confidence (10), Knowledge Specialization (15), Preemptive Avoidance (20), Grit 3 (20), Force Rating (20), Seek Basic (10).
Knowledge Specialization 2 (20), Force Rating 2 (25), Seer (30), Uncanny Reactions (5), Keen Eyed (10), Sense Basic (10).
Grit 4 (15), Sense Advantage (20), Force Rating 3 (20), The Force is My Ally (20), Natural Mystic (25).
Force Rating 4 (25), Hermit (40), Forager (5), Conditioned (10), Grit 5 (10), Sense Control (10).
Conditioned 2 (15), Improved Animal Bond (20), Natural Outdoorsman (25), Force Rating (25), Sense Range, Range (15).

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