Arthis Vojo by jmg

Species
Human
Career
Consular
Specializations
Healer, Sage
System
Force and Destiny

2
Threshold 12
Current 0
Threshold 16
Current 0
Ranged 0
Melee 0

Characteristics

2
2
4
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 0
Deception (Cun) 1
Discipline (Will) X 2
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) X 4
Negotiation (Pr) X 2
Perception (Cun) 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 1
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 2
Knowledge: Lore (Int) X 4
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 1

0
720
2725
2/7

Weapons & Armor

Personal Gear

Datapad, Hand scanner

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Surgeon (Rank 2) F&D, 69 When making a Medicine check to help a character heal wounds, they heal 1 additional wound per rank.
Physician F&D, 69 When making a Medicine check to help a character heal wounds, the target heals 1 additional strain per rank.
Healing Trance F&D, 69 Commit FD. For every full encounter committed, heal 1 wound per rank.
Dedication F&D, 69 +1 to any Characteristic per rank (Intellect).
Natural Doctor F&D, 69 Once per session, re-roll any 1 Medicine check.
Force Rating (Rank 3) F&D, 69 +1 Force Rating per rank.
Grit (Rank 3) F&D, 71 +1 Strain Threshold per rank.
Kill with Kindness F&D, 71 Remove Setback per rank from Charm and Leadership checks.
Researcher (Rank 2) F&D, 71 Remove Setback per rank from all knowledge checks. Researching takes half the time.
Confidence F&D, 71 Reduce the difficulty of Discipline checks to resist fear by 1 per rank.
Smooth Talker F&D, 71 When making Deception checks, spend Triumph to add successes equal to ranks.
Preemptive Avoidance F&D, 71 Spend 1 Destiny Point to disengage from an engaged enemy as an out-of-turn incidental.
Knowledge Specialization F&D, 71 When making Lore checks, may spend Triumph to add successes equal to ranks.

Force Powers

Force Rating
4
Power
Heal/Harm
Description
The Force user bolster his ally or saps his foe of vital energy.
Heal (Light side only): Spend F to heal wounds equal to Intellect from an engaged living creature (including user).
Harm: Spend F to inflict a number of wounds equal to Intellect (ignoring soak) on an engaged living target. The user gains 1 conflict.
Upgrade Effect
Control Heal: Heal additional wounds equal to ranks in Medicine.
Harm: Inflict additional wounds equal to ranks in Medicine.
Range (Rank 2) Spend F to increase the range by bands equal to ranks purchased.
Magnitude (Rank 2) Spend F to affect 1 additional target within range per rank purchased.
Control Heal: Spend F to remove 1 status effect from target.
Harm: Spend F to heal wounds equal to wounds inflicted on target. Healed character gains 1 Conflict.
Control Heal: If no Dark side pips were used, target heals strain equal to wounds healed.
Harm: If any Dark side pips were used, user heals strain equal to wounds inflicted.
Strength Heal: Spend F to heal 1 additional wound per rank purchased.
Harm: Spend F to increase the wound inflicted by 1 per rank purchased.
Power
Foresee
Description
The Force user can feel the Force flowing around everything, seeing what is and what will be.
The user may spend F to gain vague hints of events to come, up to a day into his own, personal future.
Upgrade Effect

Background

Motivation

Morality

Description

Other Notes

Human Skills: Vigilance, Skullduggery
Consular Skills: Discipline, Education, Lore
Healer Skills: Discipline, Medicine
Intellect 3, Willpower 3, Presence 3 (90), Knowledge Education 2 (10), Heal/Harm (15), Xenology 1 (5).
Heal/Harm Range, Range (35), Medicine 2 (10), Heal/Harm Control (20), Medicine 3 (15), Lore 2 (10), Perception 1 (10).
Surgeon (5), Physician 1, 2, 3 (25), Healing Trance (15), Lore 3 (15), Deception 1 (10), Cool 1 (5), Surgeon 2 (20), Negotiation 1 (5).
Negotiation 2 (10), Lore 4 (20), Medicine 4 (20), Dedication (25), Natural Doctor (25).
Force Rating (25), Sage (20), Charm (5), Grit 1, 2 (10), Kill with Kindness (5), Researcher 1, 2 (15), Cool 2 (10), Confidence (10).
Smooth Talker (15), Grit 3 (20), Force Rating 2 (20), Preemptive Avoidance (20), Knowledge Specialization (20), Leadership (5).
Force Rating 3 (25), Heal/Harm Magnitude, Magnitude, Control, Control, Strength (65), Foresee Basic (10).

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