William Tarner by Kestin

Species
Human
Career
Mystic
Specializations
Seer / Niman Disciple
System
Force and Destiny

3
Threshold 12
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
2
3
2
3
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 2
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) 1
Negotiation (Pr) X 2
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Will) X 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 2
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

William's Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, Illum Crystal (+1 Damage Mod)
Damage
7
Critical
2

0
320
600
7/8

Weapons & Armor

William's Lightsaber (Basic Lightsaber, Illum Crystal with +1 Damage)

Concealing Robes (+1 Soak, Setback die to discover identity of wearer)

Personal Gear

Comlink, Handheld
Stimpacks (6)
Med-Aid Patches (4)
Synthskin (5)
Medpac

Utility Belt
Military Belt Pouches (2)
- Each loaded with 2 of the 6 stimpacks

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Uncanny Reactions Seer Add Boost per rank to Vigilance checks.
Keen Eyed Seer Remove Setback per rank from Perception and Vigilance checks. Decrease time to search and area by half.
Grit Seer Gain +1 Strain Threshold.
Sense Advantage Seer Once a session, add 2 Setback to 1 NPC's check.
Force Rating Seer Gain +1 FR.
Nobody's Fool Niman Disciple May upgrade difficulty of incoming Charm, Coercion, or Deception checks once per rank.
Niman Technique Niman Disciple May use Willpower in place of Brawn for the LS skill.
Sense Emotions Niman Disciple Add Boost to all Charm, Coercion, and Deception checks (unless target is immune to Force powers).
Reflect Niman Disciple When hit by a Ranged attack, suffer 3 Strain to reduce damage by 2 + ranks (3).

Force Powers

Force Rating
2
Power
Heal/Harm
Description
HEAL: Spend FP to heal a number of wounds equal to Intellect (3) from engaged living creature (includes user).

HARM: Spend FP to inflict a number of wounds equal to Intellect (3) (ignoring soak) on an engaged living creature; gain 1 Conflict.
Upgrade Effect
Power
Influence
Description
Spend FP to stress the mind of a living target at engaged, causing 1 strain. (May activate multiple times).
Upgrade Effect
Range Spend FP to increase range by a number of range bands equal to ranks. [To Short]
Control: Skills When making Coercion, Charm, Deception, Leadership, or Negotiation check, may add Force Die equal to FR. Can spend FP to gain Successes or Advantages.
Power
Move
Description
Spend FP to move one object (Sil 0) that is within short range up to max range. Default max range is short.
Upgrade Effect
Power
Sense
Description
May spend FP to sense all living things within short range.

May spend FP to sense the current emotional state of one living target at engaged.
Upgrade Effect
Power
Battle Meditation
Description
May spend FP to add 1 Success to all checks made by a number of engaged friendly targets up to Presence (3) until end of William's next turn.

If any DS points used to generate FP, reduce Willpower of targets by 1 (min 1) until end of encounter.
Upgrade Effect
Range Spend FP to increase range by a number of range bands equal to ranks. [To Short]

Background

Motivation

Faith: Natural World (Living Force)

Discovery: Self

Morality

MORALITY: 50

Love / Fear

Description

Other Notes

* Indicates purchases made at last XP award.

STARTING XP: 110 XP
MORALITY: +10 XP
AWARDED: +225 XP
--------------------------
TOTAL: 320 XP

FREE RANKS:
-- Charm
-- Lore (2)
-- Perception
-- Discipline
-- Medicine (from Human)
-- Negotiation (from Human)

CHARACTERISTICS:
Intellect to 3 -- [30 XP]
Willpower to 3 -- [30 XP]
Presence to 3 -- [30 XP]
-- [90/120 Starting XP]

SPECIALIZATIONS:
Purchase Niman Disciple -- [30 XP]
-- [30 XP]

SKILLS:
Charm (Rank 2) -- [10 XP]
Discipline (Rank 2) -- [10 XP]
Lightsaber (Rank 1) -- [5 XP]
Negotiation (Rank 2) -- [10 XP]
-- [35 XP]

SEER TALENTS:
Uncanny Reactions -- [5 XP]
Keen Eyed -- [10 XP]
Grit -- [15 XP]
Sense Advantage -- [20 XP]
Force Rating -- [20 XP]
-- [70 XP]

NIMAN DISCIPLE TALENTS:
Nobody's Fool -- [5 XP]
Reflect -- [5 XP]*
Niman Technique -- [10 XP]
Sense Emotions -- [15 XP]
-- [35 XP]

FORCE POWERS:
Heal/Harm -- [15 XP]
Influence -- [10 XP]
-- Range -- [5 XP]
-- Control: Skills -- [15 XP]
Move -- [10 XP]
Sense -- [10 XP]
Battle Meditation -- [15 XP]*
-- Range -- [5 XP]*
---- [85 XP]

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