Threshold | 17 |
Current | 0 |
Threshold | 14 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | X | 0 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 0 | ||
Piloting: Planetary (Ag) | 1 | |||
Piloting: Space (Ag) | 1 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 1 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 0 | ||
Vigilance (Will) | 0 | |||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | X | 1 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 1 | ||
Ranged: Light (Ag) | X | 1 | ||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 1 | ||
Knowledge: Xenology (Int) | 0 |
DC-15 |
RangeLong |
SkillRanged: Heavy |
|
Cumbersome 3, Pierce 1, Stun |
Damage10 |
Critical3 |
|
KS-23 Hammer |
RangeShort |
SkillRanged: Heavy |
|
Blast 6, Knockdown, +1 Adv on hit |
Damage8 |
Critical4 |
|
E-22 Blaster Rifle |
RangeMedium |
SkillRanged: Heavy |
|
Cumbersome 1, Linked 1, Stun Setting, +1 Adv on hit |
Damage8 |
Critical3 |
|
Z-6 Rotary Blaster |
RangeLong |
SkillRanged: Heavy |
|
Auto Fire, Cumbersome 1(-1), Prepare 1 |
Damage12 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Physical Training | Add Boost per rank of Physical Training to Athletics and Resilience checks. (species talent) | ||
Toughened (x2) | Gain + 2 wound threshold. | ||
Grit (x2) | Gain + 1 strain threshold | ||
Sniper Shot (x2) | Before making a non-thrown ranged attack, may perform a Sniper Shot maneuver to increase the weapon's range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase. | ||
Barrage (x2) | Add 1 damage per rank of Barrage to 1 hit of successful attack while using Ranged (Heavy) or Gunnery skills at long or extreme range. | ||
Burly | Reduce any wielded weapon's Cumbersome quality and Encumbrance rating by a number equal to ranks in Burly to a minimum of 1. | ||
Durable | May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1. | ||
Lethal Blows | Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents. | ||
True Aim (x2) | Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim. |