Threshold | 12 |
Current | 0 |
Threshold | 13 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 2 | ||
Computers (Int) | X | 2 | ||
Cool (Pr) | X | 2 | ||
Coordination (Ag) | X | 3 | ||
Deception (Cun) | X | 1 | ||
Discipline (Will) | 1 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 2 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 3 | ||
Stealth (Ag) | X | 2 | ||
Streetwise (Cun) | X | 2 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 2 | ||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 1 | |||
Knowledge: Underworld (Int) | 2 | |||
Knowledge: Warfare (Int) | 2 | |||
Knowledge: Xenology (Int) | 0 |
Legacy Arms Model 38 Sharpshooter’s Rifle |
RangeExtreme |
SkillRanged: Heavy |
|
Accurate 3, Pierce 4, Night Vision, Blast 5, Knockdown |
Damage9 |
Critical3 |
|
MSW-9 Molecular Stiletto |
RangeEngaged |
SkillMelee |
|
Pierce 7, Vicious 1 |
Damage4 |
Critical1 |
|
EE-3 Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
|
Stun Setting |
Damage9 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
LETHAL BLOWS | Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents. | ||
JUMP UP | Once per round, may stand from seated or prone as an incidental | ||
PRECISE AIM | Once per round, may perform a Precise Aim maneuver. Suffer strain up to ranks in Precise Aim and reduce target’s Melee and Ranged Defense by that number | ||
STALKER | Add b per rank of Stalker to all Stealth and Coordination checks | ||
SNIPER SHOT | Before making a nonthrown ranged attack, as a maneuver increase the weapon’s range by up to 1 band per rank. Upgrade the attack’s difficulty by 1 per range increase. | ||
QUICK STRIKE | Add b per rank of Quick Strike to combat checks against targets that have not acted yet this encounter. | ||
QUICK DRAW | Once per round, draw or holster a weapon or item as an incidental. | ||
ANATOMY LESSONS | After making a successful attack, may spend 1 Destiny Point to add damage equal to Intellect to one hit. |