Karl Hitzim by HeartlessArtless

Species
Human
Career
Commander
Specializations
Tactician/Commando
System
Age of Rebellion

6
Threshold 22
Current 0
Threshold 13
Current 0
Ranged 2
Melee 3

Placeholder Image

Characteristics

5
2
2
2
3
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) X 3
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) X 4
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 3
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

Exemplar Warspear
Range
Engaged
Skill
Melee
Defensive 2, Pierce 2, Vicious 2, Accurate 1
Damage
3+
Critical
2
Exemplar  Warspear (Ranged)
Range
Medium
Skill
Ranged: Heavy
Defensive 2, Pierce 2, Vicious 2, Accurate 1
Damage
8
Critical
3
Exemplar Kite Shield
Range
Engaged
Skill
Melee
Defensive 1, Reflection 2
Damage
+0
Critical
5
Exemplar  Wristblade
Range
Engaged
Skill
Brawl
Defensive 1, Pierce 1
Damage
+1
Critical
3

0
510
0
11/17

Weapons & Armor

Exemplar Warspear
Exemplar Wristblade
Exemplar Kite Shield
Heavy Battle Armor - Superior and Strength Enhancing

Personal Gear

Backpack
Stimpack x3

Assets & Resources

Strength Enhancing System
SUPERIOR ARMOR CUSTOMIZATION
BALANCED HILT
MONO-MOLECULAR EDGE

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Commanding Presence 2 Remove 1 setback per rank of Commanding Presence from Leadership and Cool checks.
Confident May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence
Toughened 4 Cain +2 wound threshold.
Sidestep 2 Once per round, may perform Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Side Step. Remove
Bodyguard Once per round, perform the Body Guard maneuver to guard an engaged character. Suffer a number of strain no greater than ranks of Body Guard, then until the beginning of the next turn upgrade the difficulty of combat checks targeting the character by that number. May
Heroic Fortitude May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter.
Natural Leader Once per session, may reroll any 1 Cool or Leadership check
Field Commander Take the Field Commander action; make an Average 2 difficulty Leadership check A number of allies equal to Presence may immediately suffer 1 strain to perform 1 free maneuve
Improved Field Commander Field Commander action affects allies equal to double Presence, and may spend Triumph to allow one ally to suffer 1 strain and perform 1 free action instead
Dedication 2 Gain + I to a single characteristic. This cannot bring a characteristic above 6.
Physical Training Add 1 bonus die per rank of Physical Training to Athletics and Resilience checks
Durable May reduce any Critical Injury suffered by 10 per rank of Durable, to a minimum of 1.
Armor Master When wearing armor, increase total soak value by 1.
Quickdraw Once per round, draw or holster a weapon or accessible item as an incidental

Background

Motivation

Duties

Description

Other Notes

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