Drev by Aluclad

Species
Selonians
Career
Warrior
Specializations
Steel Hand Adept
System
Force and Destiny

11
Threshold 26
Current 6
Threshold 18
Current 9
Ranged 4
Melee 4

Placeholder Image

Characteristics

6
3
2
1
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Int) 0
Survival (Int) X 0
Vigilance (Will) X 0
Brawl (Br) X 5
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Tail
Range
Engaged
Skill
Brawl
Disorient 2, Knockdown(1 adv)
Damage
+1
Critical
5
Shock Gloves
Range
Engaged
Skill
Brawl
Stun 3
Damage
+0
Critical
5
Blaster
Range
Medium
Skill
Ranged: Light
Damage
+6
Critical
3
Brass Knuckles
Range
Engaged
Skill
Brawl
Disorient 3
Damage
+1
Critical
4
Cortosis Gauntlets (Refined)
Range
Engaged
Skill
Brawl
Cortosis
Damage
+1
Critical
4

8095
9

Weapons & Armor

Cobalt Blue Lamanite + Black Body Glove Soak: 3 Def:1 HP: 3
Ecum: 4
Portable Plasma Shield 2HP
* Guaranteed improved reflect
against
+2 Def
Superior Quality 1HP
+1 Soak
Ecum: - 1
Nomad Greatcoat: Def: 0 Soak: 1 E: 1
Cortosis Gauntlets (Refined) E: 3 HP: 2
Shock Gloves E: 0
Gaffi Stick E: 3

Personal Gear

Comlink
Gas Mask (Off)

Assets & Resources

Rations
Stimpacks: 2

Critical Injuries & Conditions

Morality: 83 +1 Strain
Conflict:
Critical Injury:

Talents

Name Rank Book & Page Description
Grit 4 Gain +1 strain threshold
Toughened 5 Gain +2 wound threshold
Darkvision 1 Remove all setback dice due to darknees (cannot see in absolute dark)
Iron Body 0 Remove setback dice per rank of Iron Body from Coordination and Resilience checks. Reduce the critical rating of unarmed attacks by 1 per rank of Iron Body (to a minimum of 1)
Martial Grace 1 Once per round, suffer 2 strain to add damage equal to ranks in coordination to one hit of a successful Brawl check.
Dodge 2 When targeted by combat check, may preform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge then upgrade the difficulty of the check by that number.
Swift 1 Does not suffer usual penalties for moving through difficult terrain.
Parry 3 When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry
Improved Precision Strike 1 Once per round when Inflicting a Critical Injury with a Brawl or Melee weapon, may suffer 2 strain to change the result to any Average Critical Injury
Unarmed Parry 2 May Parry while unarmed Reduce strain cost to Parry while unarmed by 1 (to a minimum of 1)
Acklay's Scything Strike 1 Brawl attacks gain Pierce equal to Force Rating
Dedication 2 Gain + 1 to a single characteristic . This cannot bring a characteristic above 6.
Uncanny Reactions 1 Add Boost Dice per rank of Uncanny Reactions to all Vigilance checks.
Quick Draw 1 Once per round, draw or holster a weapon or accessible items as an incidental
Touch of Fate 1 Once per session may add 2 boost die to any one check
Street Smarts 1
Superior Reflexes 1 Gain +1 melee defense
Force Rating 2 3
Sixth Sense 1 Gain +1 range defense
Far Strike 1 As an action make a Brawl check as a ranged attack adding (FORCE DIE) up to Force rating increase the range of the attack by one band for each pip spent to a max of long
Enduring 1 Gain +1 soak
Improved Toughened 1 Once per session may recover ranks in

Background

Motivation

Obligation: Responsibility: As a male Selonian you escaped from your den and your duty to it but you feel a growing responsibility to your species and it's survival. You always keep an ear out for any news from your home planet and your den. Should they fall under danger you are ready to go to them at a moment's notice.

Morality

Caution/Fear: Growing up in a den with his whole life under supervision and out of his control he became very cautious and wary of what others do constantly seeking the best outcome. This characteristic allowed him to escape the den but at the same time, he is constantly afraid of making a mistake and ending up back in the den trapped.

Description

Male Drava approximately 1.6 meters tall with sleek black fur

Other Notes

Tail can use Agility characteristics

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