Yorik Vonn of Dantooine by Cartergame

Species
Human
Career
Hired Gun
Specializations
Mercenary, Arbiter, & Force Sensitive Exile
System
Force and Destiny

4
Threshold 15
Current
Threshold 13
Current
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
3
2
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) X 2
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 2
Perception (Cun) X 2
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 1
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) X 1
Gunnery (Ag) X 1
Lightsaber (Br) X 3
Melee (Br) X 2
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

"Confidence Booster" Heavy Blaster Rifle with Augmented Spin Barrel
Range
Long
Skill
Ranged: Heavy
+ 1 Advantage, Accurate, +1 Dmg, +1 Pierce, Autofire, Cumbersome (lessened by Weapon Sling)
Damage
11
Critical
3
Coronet Arms HL-27 Corellian Blaster
Range
Medium
Skill
Ranged: Light
Accurate, +1 Advantage
Damage
5
Critical
3
Force Pike with Custom Grip & Stun Pulse
Range
Engaged
Skill
Melee
Extendable, Accurate
Damage
6
Critical
2
Ancient One's Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder,
Damage
6
Critical
2
Leper King's Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, Vicious 2, Superior
Damage
10
Critical
1

7625

Weapons & Armor

Type III Berethron Armor with Attachments:
Omniscan Integrated Scanner
Threat Monitor
Enhanced Optics Suite

3 Stim Packs
3 Frag Grenades
Ionization Blaster
3 Extra Reloads (HBR)
Extra Reloads (HL-27)
Red Lightsaber of Imo Kul
Lightsaber from the Ancient One
Blastech M300 Hunting Blaster
Model 77 Airgun
Merr Sonn Noise Grenades
Brennkeyes Knockout Mines
AL Dr8 Grav Binders

Personal Gear

Utility Belt
Backpack
Anti Grav Chute
Grapnel Harpoon Launcher
Grey Sash of Sar Agorn
Rocket Boots

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Command, 1 Rank EotE, pg 133 Gain B when making Leadership checks (or other checks to inspire, lead, or rally an audience) per rank of Command. Inspired targets also add B per rank to any subsequent Discipline checks they make over the next twenty-four hours.
Second Wind, 1 Rank EotE, pg 142 1x/ encounter, recover 1 strain equal to ranks in 2nd Wind. (1 Strain)
Point Blank, 1 Rank EotE, pg 141 Add 1pt of Damage per rank to Ranged (Heavy) & Ranged (Short) attacks made at short or engaged range.
Side Step, 1 Rank EotE, pg 142 1x/ rd, take 1 strain to upgrade difficulty of all incoming ranged targeted attacks vs me.
Confidence, 1 Rank EotE, pg 133 Decrease the Difficulty of any Discipline Check to avoid Fear effects by 1 / Rank.
Toughened EotE, pg 145 Increase Wound Threshold by 2
Intimidating, 1 Rank EotE, pg 137 Suffer 1 Strain/ rank to downgrade difficulty of attempted Coercion Check or Coercion check resisted
Uncanny Reactions, 1 Rank EotE, pg 145 Add B to all Vigilance Checks
Quick Draw EotE, pg 141
Sense Emotions, 1 Rank Disciples of Harmony Add B to all Charm, Coercion, and Deception checks unless the target is immune to Force powers
Savvy Negotiator, 1 Rank Disciples of Harmony Remove per rank of Savvy Negotiator from all Negotiation and Streetwise checks
Grit Disciples of Harmony Gain +1 Strain Threshold
Nobody's Fool Disciples of Harmony Upgrade difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody’s Fool.
Congenial Disciples of Harmony May suffer a number of strainto downgrade difficulty of Charm or Negotiation checks or upgrade difficulty when targeted by Charm or Negotiation checks, by an equal number. Strain suffered this way cannot exceed ranks in Congenial.
Toughened Disciples of Harmony Gain +2 Wound Threshold
Parry Disciples of Harmony When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry

Force Powers

Force Rating
1
Power
Force Foresee
Description
Can feel the Force flowing around everything, seeing what is and what will be. Can spend F to gain hints of what is to come.
Upgrade Effect
Control 1 When rolling Initiative, can add F to gain Hits on Check
Control 2- Danger Sense! Increase Melee & Ranged Defense by 2 for the entire 1st Round of every Combat.
Power
Force Sense
Description
Upgrade Effect
Sense Basic Spend F to sense all living things within short range & sense the current emotional state of one living target with whom he is engaged.
Sense Thoughts Spend F: Sense the Current thoughts of one living target with whom he is engaged

Background

Motivation

Morality

Description

Other Notes

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