M0-KX by Roundabout27

Species
BX Commando Droid
Career
Technichan
Specializations
CyberTech, Slicer, Assassin
System
Edge of the Empire

4
Threshold 15
Current 0
Threshold 12
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
3
5
1
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) X 2
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

DDC-MR6 Modular Rifle [Augmented Spin][Marksman]
Range
Medium
Skill
Ranged: Heavy
Stun Setting, Innate Sniper Shot, +2 Accurate, +1 Pierce
Damage
7
Critical
3
Repulsor Fist
Range
Engaged
Skill
Brawl
Concussive 1, Slow Firing 2
Damage
8
Critical
3
MR6 Ion Setting
Range
Short
Skill
Ranged: Heavy
Disorient 5, Ion
Damage
10
Critical
5

0
350
15
10

Weapons & Armor

Modular Rifle
Repulsor Fist
Taggeco Protector 1 Combat Armor [Integrated Ascension]

Personal Gear

Utility Belt
29 Emergency Repair Patch
Tool Kit
Backpack
Cybenetic Implant: Escape Circuit
Dataspike
15 Stimpacks
Medpac
Comm Scrambler

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Cyberneticist 2 Special Modifications 29 Remove • per rank of Cyberneticist from checks to build, repair, and install cybernetic implants. Cybernetics cost 50% less (twice).
Eye for Detail Special Modifications 29 After making a Mechanics or Computers check, may suffer strain up to ranks in Eye for Detail to convert that many fails to successes.
Codebreaker EotE 91 Remove • per rank in Codebreaker from checks to break codes or decrypt communications. Decrease difficulty of checks to break codes or decrypt communications by 1.
Defensive Slicing EotE 91 When defending computer systems, add • per rank of Defensive Slicing to opponents' checks.
Natural Programmer EotE 91 Once per session, may reroll one Astrogation or Computers check.
More Machine than Man 1 Special Modifications 29 Increase cybernetic implant cap by 1.
Toughened Special Modifications 29 Increase Wound threshold by 2.
Energy Transfer Special Modifications 29 May suffer 1 strain to use the energy transfer maneuver to power up an unpowered device or replenish energy ammunition.
Grit 1 EotE 51 +1 Strain Threshold
Precise Aim EotE 51 Once per round, may perform Precise Aim maneuver. Suffer a number of strain no greater than ranks in PA then reduce target's melee and ranged defense by that number.
Jump Up EotE 51 Once per round may stand from seated or prone as an incidental.
Quick Draw EotE 51 Once per round, draw or holster a weapon or accessible item as an incidental.
Quick Strike EotE 51 Add boost per rank of Quick Strike to combat checks against targets that have not yet acted this encounter.
Anatomy Lessons EotE 51 After making a successful attack, may spend 1 Destiny Point to add damage equal to intellect to one hit.

Background

Served in various battles across the Clone Wars, rarely having been defeated. Eventually relegated to Citadel duty until being shut down for malfunction, and inevitably sold to Rohna Karras. The degradation of his chassis required her to reroute his functions from combat to medical and slicing capabilities, but Mox's malfunction keeps him toward a singular path. One he does not quite understand.

Motivation

Droid Rights: Mox doesn't make it known but he desires free droids across the galaxy after being reactivated to know that all of the seperatist droids were deactivated.

Obligations

Obligation: Unfinished Business - An error in Mox's programming has caused him to desire to turn himself into the ultimate weapon for no other purpose than to destroy the Republic, which no longer exists. Looking deeper into his code, one would understand that there is more at work than a simple Commando droid personality matrix. He was deactivated and put into storage before this could come to fruition due to this error. Attempting to become the ultimate droid is still the most important thing to his programming.

The reason for this malfunction may actually be an outside influence. Though it began many years ago. The idea of this has crossed Mox's thoughts from time to time.

Unfinished Business boils down to:
Desiring destruction of Republic property
Having once been owned by Rohna
Malfunction causing him to act outside of his programming in various ways he does not understand

Description

Other Notes

Mod V Arm: +1 to Brawn
Mod II Leg: +1 to Brawn
Cybernetic Brain Implant: +1 to Int
Networked Slicing Uplink: Page 50 special modifications
Repulsor Fist
Implanted Cyberjack: page 107 lords of nal hutta
Implant Armor: +1 Soak

ascension
As an action. a character may make
an Average (+ +J Ranged (Light) check to secure
the grappling hook to an object within medium range.
On success, as an action. he may reel in the cord. pulling
himself to the object (or, if the object is unsecured
and lighter than he is, pulling it to him). A character
may use the grappling hook to pull another character
aloft with him: if he does. he must make an Easy c+)

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