Precognition (Species) |
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Species; KtP: 18 |
See flashes of the future per GM's discretion, may also spend [TRIUMPH] on a check to determine Initiative to perform a free maneuver before the encoutner begins or to have an ally in short range perform a free maneuver before the encounter begins. |
Confidence [2] |
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Ascetic; DoH: 25 |
May decrease difficulty of Discipline checks to avoid fear by 1 per rank in Confidence. |
Force Protection [2] |
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Ascetic; DoH: 25 |
Perform the Force Protection maneuver; suffer 1 strain and commit [FORCE] up to ranks of Force Protection. Increase soak by number of [FORCE] committed untl beginning of next turn. Suffer 1 strain every turn [FORCE] remains committed. |
Grit [2] |
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Ascetic; DoH: 25 |
Gain +1 Strain Threshold. |
Intense Focus |
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Ascetic; DoH: 25 |
Perform an Intense Focus maneuver; suffer 1 strain and upgrade the ability of the next skill check once. |
Empty Soul |
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Ascetic; DoH: 25 |
If the character is carrying items that total 2 encumbrance or less, add [LIGHT] [DARK] to Force power checks. |
Iron Soul |
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Ascetic; DoH: 25 |
When carrying items that total 2 encumbrance or less at the end of each encounter, heal all strain the character is suffering. |
Force Rating [1] ; [2 Base - Path to Power] |
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Ascetic; DoH: 25 |
Gain +1 Force rating. |
Researcher [1] |
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Sage; FaD: 71 |
Remove [SETBACK] per rank of Researcher from all Knowledge checks. Researching a subject takes half the time. |
Knowledge Specialization [1] |
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Sage; FaD: 71 |
When acquired, choose 1 Knowledge skill. When making that skill check, may spend [TRIUMPH] result to gain additional successes equal to ranks in Knowledge Specialization. |
One with the Universe |
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Sage; FaD: 71 |
Once per session, meditate, then perform One with the Universe action; make Average [PURPLE] [PURPLE] Astrogation check. If successful, add [LIGHT] to all Force power checks in the next encounter. If successful with [THREAT], add [DARK] instead. |
Preemptive Avoidance |
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Sage; FaD: 71 |
May spend 1 Destiny Point to disengage from engaged enemy as an out-of-turn incidental. // Force Talent: Immediately after an opponent moves to engage the character, the character may spend on Destiny Point to disengage from that opponent as an out-of-turn incidental. |