Xenon "Xen" Lux by Luzelli

Species
Gank
Career
Soldier
Specializations
Vanguard
System
Age of Rebellion

5
Threshold 17
Current 0
Threshold 12
Current 1
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
3
2
3
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting; Forearm Grip (+1 diff to fire in engaged range; total 2diff)
Damage
9
Critical
3
ASP-9 "Vrelt" Autopistol
Range
Short
Skill
Ranged: Light
Auto Fire
Damage
4
Critical
5
Explorer's Knife
Range
Engaged
Skill
Melee
Vicious 1; 1 Boost to Survival
Damage
+1
Critical
3

0
180
5
8/12

Weapons & Armor

Imperial (Alliance) Engineer's Helmet & Vest
1 Rank Durable
Attachments: Armor Insert
2 Diff Perception to notice Inserts

Blaster Rifle - Attachments: Forearm Grip
ASP-9 Autopistol - Stored in Hidden Cavity (lower back, hand level)
Explorer's Knife

Personal Gear

Backpack
Military Belt Pouch
Comlink (Handheld)
Glow Rod
Extra Reload
Stimpacks x2

Cybernetics:
Q-22 Retinal Tracker: +1 Adv on all Gunnery and R (Heavy) checks.
Cybernetic Cavity: Hidden Storage (1): holds up to enc 1 worth of items.

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Conditioned 1 -1 setback per rank to Coordination & Athletics. -1 strain from falling damage per rank
Toughened 2 +2 WT
Rapid Reaction 1 Suffer strain = to ranks. Add +1 Success to init per strain suffered.
Point Blank 1 +1 dmg per rank to a single successful hit of R (Light or Heavy) when in Short/Engaged Range.
Suppressing Fire 1 Character & each Ally within short range may spend 1 Adv on a failed combat check to inflict 1 Strain (per rank) on the target. Each char can only activate this effect one time per round.
Moving Target 1 If already acted this round, increase ranged defense by 1 per rank
Durable I Engineer's Vest May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1.
Bodyguard 1 Once per round, perform Bodyguard Maneuver. Suffer strain up to ranks. Upgrade diff to hit one engaged ally by strain spent until start of next turn.

Background

Sold off as a child by his biological parents. Doesn't remember much about them. Eventually raised by Mirialans (Redahn & Marla Lux) after bouncing around the circuit a bit. Far as he's concerned, they are his parents.

Spent a couple years working as part of a Merc group. Signed on for more stable pay with the imperials. Didn't realize how fucked the imp situation had gotten.

Helios Taim - Squad captain in his former Merc unit. They have a professionally cordial relationship. But, he still sees him as a Superior Officer to some extent.

Motivation

Strength: Strives to be a consummate Professional.
Flaw: Vindictive. It may take time to get on the shit-list, but once you're there, it's relentless.

Greatest Success: One Man Army. When his first posting to the Freighter Conduit was hit by a gang of pirates, they wiped out command and a large portion of the crew. Xen spent the next 4 sleepless days waging a private guerrilla war against the pirates, keeping what was left of the crew alive until reinforcements could arrive.

Duties

Personnel: 10

Description

Age: 20; Brown colored fur, green eyes.
5'9"

Never skips leg day. Paints minis. Likes wargames. Owns a Battletech army.

Other Notes

Char Gen: 110xp
Brawn, Agility, Cunning to 3 = 90xp
Species: 1 rank in vigilance
Skills: 1 Rank in: Athletics, R (Heavy), R (Light), Survival, Cool, Resilience
Talents (20xp): Conditioned, Rapid Reaction, Moving Target

+50xp:
Skills (25xp): R (Heavy & Light) to 2 = 20xp; Melee to 1 = 5xp
Talents (25xp): Toughened, Suppressing Fire, Point Blank

+20xp:
Skills (5xp): Brawl 0 > 1
Talents (15xp): Bodyguard 1 (5xp); Toughened 2 (10xp)

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