Floyd Cody by WintersRespite

Species
Human
Career
Guardian
Specializations
Scoundrel, Force Exile, Soresu Defender, Makashi Duelist
System
Edge of the Empire

6
Threshold 19
Current 0
Threshold 17
Current 0
Ranged 4
Melee 4

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Characteristics

5
4
2
3
3
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 3
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) X 2
Deception (Cun) X 3
Discipline (Will) X 3
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 10
Melee (Br) 4
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Double-bladed Lightsaber
Range
Engaged
Skill
Lightsaber
Breach-1 Vicious-2 Sunder, Defensive 2, Linked
Damage
10
Critical
1
Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
7
Critical
3

0
745
10000

Weapons & Armor

Special surprise
Light Blaster
Heavy Clothing

Personal Gear

13

Assets & Resources

The Velvet Whiplash-YT-2400 Light Freighter
Twin Suns-VCX Light Freighter
Starfighter

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Uncanny Senses Add 1 bonus die per rank of Uncanny Senses to all Perception checks.
Uncanny Reactions Add 1 bonus die per rank of Uncanny Reactions to all Vigilance checks,
Overwhelm Emotions May add light side point per Force Rating to Charm. Coerce, or Deceit checks. Light side points and dark side add advantage to some checks and disadvantage to others.
Sense Emotions Add boost die to all Charm. Coercion, and Deception checks unless the target is immune to Force powers.
Uncanny Senses Add boost die per rank of Uncanny Sense to all Perception checks.
Convincing Demeanor Remove one setback die from all Skulduggery and Deception checks
Toughened-3 increase wound threshold by 6
Parry-5 When hit by a melee attack while wielding a melee weapon or lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Grit-4 Increase Strain threshold by 4
Improved parry When parrying a hit that generated 3 threat or a despair you can redirect the damage back at them
Defensive stance-2 may use the defensive stance maneuver to upgrade difficulty of checks by 2
Superior reflexes increase melee defense by 1
Sixth sense increase ranged defense by 1
Improved reflect Ditto improved parry
Defensive Training-2 Makes weapons get the defensive quality 2
Sum Djem May use triumphs and 3 disadvantage to disarm opponents in duels

Force Powers

Force Rating
4
Power
Move
Description
The Force user can move small objects via the power of the Force.
The user may spend O to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
Upgrade Effect
Strength-3 Can move up to silhouette-4
Magnitude-2 Spend Light Side points to increase things manipulated
Control-3 The Force user can hurl objects to damage targets, by making a Discipline check combined with a Move power check, dealing damage equal to ten times silhouette. The Force user can pull objects out of secure mountings or out of an opponent's grasp. The character can perform fine manipulation of items, allowing him
to do whatever he would normally with his hands via this power at
this power's range.




Power
Influence
Description
The character may attempt to guide, shape, and even twist the thoughts and feelings of others.
Special Rule 0 # use): When guiding and shaping thoughts, only # may be used to generate negative emotions such as rage, fear, and hatred Only O
may be used to generate positive emotions such as peace, tranquility, and friendliness. Other emotions such as confusion can be generated with either O or # .
The character may spend O to stress the mind of one living target he is engaged with, inflicting l strain.
Upgrade Effect
Control-1 The Force user may make an opposed Discipline vs. Discipline check
combined with an Influence Power check. If the user spends O and
succeeds on the check, he can force the target to adopt an emotional
state or believe something untrue, lasting for 1 round or 5 minute
Strength makes stress mind do 2 strain
Power
Enhance
Description
Use light side force points to increase success and advantage on Athletics checks
Upgrade Effect
Brawn Control-3 Enhance can be used for Resilience, Brawl and Athletic. Can also use to increase brawn with light side points

Background

Motivation

Obligations

Description

Other Notes

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