Threshold | 15 |
Current | 0 |
Threshold | 16 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 2 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | X | 3 | ||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | X | 0 | ||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | X | 0 | ||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 2 | ||
Brawl (Br) | X | 3 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | X | 1 | ||
Knowledge: Lore (Int) | X | 0 | ||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Unarmed |
RangeEngaged |
SkillBrawl |
|
Disorient 1, Knockdown |
Damage4 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Athletic | FaD, 59 | Nautolans receive 1 Free rank in Athletics. | |
Amphibious | FaD, 59 | Nautolans breathe under water without penalty and never suffer penalties for traveling through water. | |
Parry (Rank 2) | No Disintegrations (ND), 29 | When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks. | |
Iron Body | ND, 29 | Remove 1 Setback per rank from Coordination and Resilience checks. Reduce Critical rating of unarmed attacks by 1 per rank. | |
Grit (Rank 5) | Disciplines of Harmony (DoH), 25; ND, 29 | +1 Strain Threshold per rank. | |
Unarmed Parry | ND, 29 | May Parry while unarmed. Reduce strain cost to Parry while unarmed by 1 (minimum 1). | |
Physical Training | DoH, 25 | Add 1 Boost die per rank to Athletics and Resilience checks. | |
Go Without | DoH, 25 | Once per session, the character counts as having the right tool for the job when making a skill check. | |
Intense Focus | DoH, 25 | Perform the Intense Focus maneuver. Suffer 1 strain and upgrade the ability of your next check once. |
Upgrade | Effect |
---|---|
Control (Rank 3) | Can be used with Resilience, Brawl and Coordination. |