Threshold | 14 |
Current | 7 |
Threshold | 13 |
Current | 11 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 2 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 1 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 2 | |||
Deception (Cun) | 1 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 2 | |||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | X | 0 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 0 | ||
Stealth (Ag) | X | 3 | ||
Streetwise (Cun) | X | 1 | ||
Survival (Cun) | 1 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 2 | ||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | X | 1 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | X | 0 | ||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Vibro Sword x2 |
RangeEngaged |
SkillMelee |
|
Pierce 2, Vicious 1, Defensive 1 |
Damage6 |
Critical2 |
|
Machine Pistol x2 |
RangeMedium |
SkillRanged: Light |
|
Autofire, Quickdraw |
Damage4 |
Critical3 |
|
Inferno Grenades x2 |
RangeShort |
SkillRanged: Light |
|
Blast 5, Burn 2, Limted Ammo 1 |
Damage8 |
Critical3 |
|
Pulse Rifle |
RangeMedium |
SkillRanged: Heavy |
|
Blast 6, Stun Setting |
Damage8 |
Critical3 |
|
Sheriff Hemlock's Hand Cannon |
RangeMedium |
SkillRanged: Light |
|
Inaccurate 1, add 1 advantage to successful check, Limited Ammo 4 |
Damage8 |
Critical3 |
|
Cybernetic Shock Hand |
RangeEngaged |
SkillBrawl |
|
Slow Firing 1, Concussive 1, Stun Damage |
Damage5 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Grit - Rank 1 | Assassin | Each rank (1) increases Strain threshold by 1 | |
Lethal Blows - Rank 1 | Assassin | Add +10 per rank (1) to Critical Injuries you inflict. | |
Stalker - Rank 1 | Assassin | Add 1 boost per rank (1) to Stealth and Coordination checks. | |
Dodge - Rank 1 | Assassin | When targeted by combat checks, you may perform a Dodge incidental to suffer strain no greater than ranks in Dodge (1), then upgrade the difficulty of the check by that number. | |
Precise Aim - Rank 1 | Assassin | Once per round, may perform Precise Aim maneuver. Suffer strain no greater than ranks in Precise Aim (1), then reduce target's melee and ranged defense by that number. | |
Targeted Blow | Assassin | After making a succssful attack, spend 1 Destiny Point to add damage equal to Agility (+3) to one hit. | |
Quick Strike - Rank 1 | Assassin | Add 1 Boost per rank (1) to combat checks against targets that have not yet acted this encounter. | |
Sleight of Mind - Rank 1 | Shadow | Add 1 Boost to all Stealth checks unless the opposition is immune to mind affects and/or magic. | |
Street Smarts - Rank 1 | Shadow | Remove 1 Setback per rank (1) to Streetwise and Knowledge (Underworld) checks. | |
Indistinguishable | Shadow | Upgrade the difficulty of checks to identify you once per rank (1). |
Upgrade | Effect |
---|---|