Pil Konip by Burgundy

Species
Kel Dor
Career
Mystic
Specializations
Seer
System
Force and Destiny

2
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

1
2
2
2
3
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 1
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4

0
100
51
4/9

Weapons & Armor

Weapons:
Light Blaster Pistol


Armor:

Heavy Clothing

Personal Gear

Mandoviol
Commlink (Hand held)
Backpack
Extra Reload
Stimpack (2)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Uncanny Reactions FaD 83 Add Boost die per rank of Uncanny Reactions to all Vigilance checks.
Keen Eyed FaD 83 Remove Setback die per rank of Keen Eyed from Perception and Vigilance checks. Decrease time to search a specific area by half.
Rapid Reaction FaD 83 Suffer a number of strain to add an equal number of Success to Initiative checks. Strain suffered cannot exceed ranks in Rapid Reaction.

Force Powers

Force Rating
1
Power
Sense
Description
The Force user can sense the Force interacting with the world around him.

The user may spend Force Dots to sense all living things within short range (including sentient and non-sentient beings)

The user may spend Force Dots to sense the current emotional state of one living target with whom they are engaged with.
Upgrade Effect
Power
Influence
Description
The character may attempt to guide, shape, and even twist the thoughts and feelings of others.

Special Rule (DSdot/LSdot use): When guiding and shaping thoughts, only DSdots may be used to generate negative emotions such as rage, fear, and hatred. Only LSdots may be used to generate positive emotions such as peace, tranquility, and friendliness. Other emotions such as confusion can be created from any force dot.

The character may spend a force dot to stress the mind of one living target they are engaged with, inflicting 1 strain.
Upgrade Effect
Range Spend a Force Dot to increase power's range by a number of range bands equal to Range up-grades purchased.
Control The Force user may make an opposed Discipline vs. Discipline check combined with an Influence power check. If the user spends a Force Dot and succeeds on the check, he can force the target to adopt an emotional state or believe something untrue, lasting for 1 round or 5 minutes.

Background

Pil, within what she suspects was months of her birth, was sold into slavery. Odd for a Dorin native, but she suspects that her silver irises had something to do with it. Good thing the goggles cover those up.

Regardless, Pil spent a larger part of her childhood doing the menial and planet-hopping work of slavery. It was not a good experience, yes, and it did not do her any long term favors, but it was the first time she was told how to use her powers. Pil still doesn't know what or who keeps telling her how, but the results are there. She could make people feel things. Like confusion, stupidity. Fear. Anger. Rage.

Was it useful? Hardly, sometimes. But she could get herself put above the rest with it. That meant fewer punishments for her, fewer stunnings, fewer Truncheons. Sometimes she wondered why it was hard to make people happy, but it wasn't her place to question the voice. 'Happy' wasn't her job, her job was the anger, the rage.

One day, on a year she can't exactly remember, people came in. They bought all the slaves and moved them somewhere for 'rehabilitation'. They were nice. No more Truncheons. They were Kel Dor too. They started teaching everyone things too. Math, sciences, actual wages. She was even given a Mandoviol to practiced. It was a wonderful thing, the Mandoviol. She could even make people happy with it for a while.

But she didn't deserve it, this nice-ness. She could only anger people! There were better people out there. There were other slaves that didn't get bought. Why didn't they get this? Why was she chosen? Her treatment was an injustice. Things are not supposed to be like this.

Pil left the 'rehab' place for the streets of Bogden. She could earn money like those street performers with the Mandoviol. Maybe some smuggler asks her to help them, no big deal. Nice credits. Maybe some imperials come around and ask a few questions, no big deal. Who'll miss 'em?

But now, the voice that has been telling them to use her powers has become a bit more vocal. Or mental-vocal? Doesn't matter. Pil feels the need to move beyond her spot as a manipulative street musician. Something great lies beyond, she's told. It sounds hard, but it wasn't her place to question.

Motivation

The Cosmic Force: The powers Pil possess has governed her life, and she sees the effect it has on others as well. Although she's far from knowing it's inner workings, much less talking openly about it, Pil Konip puts a lot of value onto this power she controls and her place with it. Exploring the full extent of it's workings is an attractive idea to Pil.

Discovery: Whatever the voice tells her to do, she does. While most of this comes from a fear of mightier powers, there is a small part of Pil that wonders about the voice. What it's trying to lead her to.

Morality

Morallity: 29


Strength: Discipline

Musicians practice their craft excessively, as does Pil. The patience and will required has given them a focus on work given to them.

Weakness: Weakness.

Pil will often become intimidated by the power of others. Security, imperials, the voice; They all strike a fear and compliance into her that can only be negated by the most strenuous of circumstance.

Description

A rather rugged female Kel Dor, many wouldn't be surprised to hear that she considers Bogden as the closest thing to a home she's had.

Pil outfit is comprised of dark, semi-formal Bith clothing reminiscent of actual musicians. A survival backpack and a clear outline of a larger-than-holdout blaster in her pocket betrays the pure musician image, but what can you do? Not go around without a blaster? In Bogden?

The Kel Dor's skin is nothing unusual, if a shade brighter than normally expected. Their goggles and mask is typical for a Kel Dor, if not for the goggle's extra-tinted quality.

Other Notes

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