Add +2 to your Wound Threshold per rank of Toughened (+2)
Well Rounded
1
EotE 145
Choose any 2 skills. They permanently become career skills. (Gunnery, Resilience).
Sense Danger
EotE 142
Once per gemae, remove 2 Setback Dice from any 1 skill check.
Force Rating
1
EotE 135
Add 1 to your Force Rating per rank of Force Rating.
Parry
2
RotS 41
When hit by Brawl, Melee or Lightsaber combat check, after totalling damage but before Soak, use Parry Incidental. Suffer 3 Strain to reduce damage by 2, plus ranks in Parry.
Reflect
1
RotS 42
When hit by any Ranged or Gunnery combat check, after totalling damage but before Soak, use Reflect Incidental. Suffer 3 Strain to reduce damage by 2, plus ranks in Reflect.
Grit
2
EotE 136
Add +1 to your Strain Threshold per rank of Grit (+2).
Jump Up
EotE 138
Once per round on your turn you may stand up from being seated or prone as an incidental.
Ataru Technique
FaD 139
When making a Lightsaber check, you may use Agility instead of Brawn.
Force Powers
Force Rating
2
Power
Enhance
Description
When making an Athletics check, also roll an Enhance Power check as part of the pool. You may spend (L/D) Force Point to gain Success or Advantage (your choice) on the check.